About: E4M2: Perfect Hatred (Doom)   Sponge Permalink

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E4M2: Perfect Hatred is the second map of Thy Flesh Consumed in The Ultimate Doom. It was designed by John Romero and uses the music track "Donna to the Rescue." Of all the levels John Romero contributed to Doom and Doom II, E4M2 took the shortest time to finish; he started working on it at midnight and finished at 6AM.

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  • E4M2: Perfect Hatred (Doom)
  • E4M2: Perfect Hatred (Doom)
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  • E4M2: Perfect Hatred is the second map of Thy Flesh Consumed in The Ultimate Doom. It was designed by John Romero and uses the music track "Donna to the Rescue." Of all the levels John Romero contributed to Doom and Doom II, E4M2 took the shortest time to finish; he started working on it at midnight and finished at 6AM.
  • E4M2: Perfect Hatred es el segundo mapa de Thy Flesh Consumed en The Ultimate Doom. Fue diseñado por John Romero y utiliza la pista de música "Donna to the Rescue". Contiene la salida al nivel secreto E4M9: Fear (Doom).
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abstract
  • E4M2: Perfect Hatred is the second map of Thy Flesh Consumed in The Ultimate Doom. It was designed by John Romero and uses the music track "Donna to the Rescue." Of all the levels John Romero contributed to Doom and Doom II, E4M2 took the shortest time to finish; he started working on it at midnight and finished at 6AM. Its open yet compact design means that the player will immediately alert and face a mass of monsters at the start, particularly a concentration of Imps and Cacodemons, without much cover and in very close quarters. Also, as much of the level consists of platforms above damaging lava, some skill is needed in making the "jumps", often while dodging enemy attacks.
  • E4M2: Perfect Hatred es el segundo mapa de Thy Flesh Consumed en The Ultimate Doom. Fue diseñado por John Romero y utiliza la pista de música "Donna to the Rescue". Contiene la salida al nivel secreto E4M9: Fear (Doom). Su diseño abierto y compacto significa que el jugador se enfrentará inmediatamente a una masa de monstruos al comienzo, especialmente una concentración de diablillos y Cacodemons, sin mucha cubierta y en lugares muy reducidos. Además, como gran parte del nivel consta de plataformas sobre lava perjudicial, es necesaria una cierta habilidad en la forma de "saltar", a menudo mientras esquivas los ataques enemigos.
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