Dogs are recurrent characters in the Mother series, often as enemies. In Mother, similarly looking wolves also appear. Dogs usually have the option to bark in battle, which has no effect and instead gives the player a free turn. The main way to attack for these enemies is to bite. In each of the three Mother games the protagonist has his own dog. In both EarthBound and Mother 3 their dog appears as a playable character, for a very short amount of time in the former.
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rdfs:label
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rdfs:comment
| - Dogs are recurrent characters in the Mother series, often as enemies. In Mother, similarly looking wolves also appear. Dogs usually have the option to bark in battle, which has no effect and instead gives the player a free turn. The main way to attack for these enemies is to bite. In each of the three Mother games the protagonist has his own dog. In both EarthBound and Mother 3 their dog appears as a playable character, for a very short amount of time in the former.
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Level
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Strength
| - 5(xsd:integer)
- 30(xsd:integer)
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Money
| - 0(xsd:integer)
- 3(xsd:integer)
- 10(xsd:integer)
- 31(xsd:integer)
- 41(xsd:integer)
- 43(xsd:integer)
- 68(xsd:integer)
- 114(xsd:integer)
- 6968(xsd:integer)
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dcterms:subject
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Wisdom
| - 2(xsd:integer)
- 30(xsd:integer)
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ITEM
| |
dbkwik:nintendo/pr...iPageUsesTemplate
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Defense
| - 5(xsd:integer)
- 10(xsd:integer)
- 40(xsd:integer)
- 46(xsd:integer)
- 67(xsd:integer)
- 76(xsd:integer)
- 150(xsd:integer)
- 174(xsd:integer)
- 230(xsd:integer)
|
PP
| - 0(xsd:integer)
- 80(xsd:integer)
- 154(xsd:integer)
|
Fight
| - 8(xsd:integer)
- 25(xsd:integer)
- 40(xsd:integer)
- 50(xsd:integer)
|
Speed
| - 12(xsd:integer)
- 26(xsd:integer)
- 30(xsd:integer)
- 31(xsd:integer)
- 33(xsd:integer)
- 42(xsd:integer)
- 50(xsd:integer)
- 60(xsd:integer)
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Name
| - Snowman
- Chapter 7
- In Onett
- The Lost Underworld
- In the Dusty Dunes Desert
- Podunk
- Up to Merrysville
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Type
| |
guts
| - 0(xsd:integer)
- 2(xsd:integer)
- 10(xsd:integer)
- 52(xsd:integer)
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Exp
| - 0(xsd:integer)
- 4(xsd:integer)
- 34(xsd:integer)
- 66(xsd:integer)
- 100(xsd:integer)
- 505(xsd:integer)
- 3740(xsd:integer)
- 337738(xsd:integer)
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Class
| |
IQ
| |
HP
| - 16(xsd:integer)
- 21(xsd:integer)
- 50(xsd:integer)
- 80(xsd:integer)
- 247(xsd:integer)
- 337(xsd:integer)
- 1672(xsd:integer)
- 3344(xsd:integer)
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Force
| - 8(xsd:integer)
- 25(xsd:integer)
- 30(xsd:integer)
- 60(xsd:integer)
|
Offense
| - 4(xsd:integer)
- 8(xsd:integer)
- 30(xsd:integer)
- 44(xsd:integer)
- 57(xsd:integer)
- 60(xsd:integer)
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