The Pedestrian Annihilator is a powerup that features 2 different roles. In Carmageddon II, this is an item with 3 uses that zaps any nearby pedestrians, killing them instantly. If there are no pedestrians nearby, it'll have no effect and will not waste 1 use. Even if many rays come out to kill several pedestrians, only 1 use is accounted. In Carmageddon: TDR 2000, it's an that lasts 10 seconds. It should work like the pedestrian electro-bastard ray in Carmageddon II, but instead, it does nothing.
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| - The Pedestrian Annihilator is a powerup that features 2 different roles. In Carmageddon II, this is an item with 3 uses that zaps any nearby pedestrians, killing them instantly. If there are no pedestrians nearby, it'll have no effect and will not waste 1 use. Even if many rays come out to kill several pedestrians, only 1 use is accounted. In Carmageddon: TDR 2000, it's an that lasts 10 seconds. It should work like the pedestrian electro-bastard ray in Carmageddon II, but instead, it does nothing.
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dbkwik:carmageddon...iPageUsesTemplate
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amount
| - 3(xsd:integer)
- 5(xsd:integer)
- 10.0
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float
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Icon
| - Icon_C2_pedAnihil.png
- Icon_C3_pedAnnihil.png
- Icon_C64_zomElectro.png
- pedanihilator
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flags
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abstract
| - The Pedestrian Annihilator is a powerup that features 2 different roles. In Carmageddon II, this is an item with 3 uses that zaps any nearby pedestrians, killing them instantly. If there are no pedestrians nearby, it'll have no effect and will not waste 1 use. Even if many rays come out to kill several pedestrians, only 1 use is accounted. In Carmageddon: TDR 2000, it's an that lasts 10 seconds. It should work like the pedestrian electro-bastard ray in Carmageddon II, but instead, it does nothing.
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