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An Entity of Type : dbkwik:resource/siRG2ikOy6cBK4tzx6HLfg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Paralyzes target when hit.

AttributesValues
rdf:type
rdfs:label
  • Glare
rdfs:comment
  • Paralyzes target when hit.
  • A Mars Djinni in Golden Sun: Dark Dawn. Image:Kraden.gif Kraden has reviewed the contents of this article and believes it could do with a bit of expansion (it is a stub). Please [:Glare&action=edit oblige him] to meet the quality standards of the rest of this tome of knowledge.
  • Glare (邪眼 Yokoshima me, lit. Evil Eye) is a skill from Fire Emblem: Radiant Dawn, and is exclusive to Nailah. Upon activation, this skill allows its user to petrify a selected enemy unit for the rest of the chapter.
  • Glare (グレア, Gurea) is the eighth episode of the Death Note (anime).
  • Glare is a water element creature of which can be located on board the Queen Fury and within the Undersea Cavern.
  • __NOWYSIWYG__ Glare Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Glare (へびにらみ Snake Glare) is a Normal-type move introduced in Generation I.
  • Glare is a powerful intimidation move. The user stares eye-to-eye at an opponent. During this, the users eye's change greatly, their irises becoming slits and the whites of their eyes becoming yellow. The target hit with this move is instantly paralyzed with fear, and unable to move. This move requires eye-to-eye contact, and is ineffective against those who who are insane or don't know fear.
  • Glare (にらみ, Nirami) is a technique performed by Zora as well as a sub-set of humanoid enemies, which include Lamia, Medusa and Nurga.
sameAs
Generation
  • I
appeal
  • 1(xsd:integer)
  • 2(xsd:integer)
Season
  • 1(xsd:integer)
dcterms:subject
kingsrock
  • 0(xsd:integer)
contesttype
  • Tough
MDF
  • 120(xsd:integer)
magiccoat
  • 1(xsd:integer)
brightpowder
  • 1(xsd:integer)
snatch
  • 0(xsd:integer)
Cntr
  • Yes
Affects
  • Selected target
Cooldown
  • 2(xsd:double)
detect
  • 1(xsd:integer)
spd
  • 70(xsd:integer)
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Number
  • 8(xsd:integer)
Previous
Gold
  • 18.0
  • JAP 6
Category
  • Status
PP
  • 30(xsd:integer)
Element
  • Water
  • None
Power
  • -
DE
  • 2009-05-09(xsd:date)
MAT
  • 53(xsd:integer)
En
  • 2007-12-08(xsd:date)
Name
  • Glare
Type
  • Normal
Romaji
  • Nirami
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Chapter
Drop
  • Mind Purifier
it
  • 2008-12-16(xsd:date)
at
  • 38(xsd:integer)
Title
  • Glare
Class
  • Status
hu
  • 2008-03-06(xsd:date)
DF
  • 80(xsd:integer)
Japanese
  • へびにらみ Snake Glare
firstseen
User
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