In Doom 64, inactive spectres are initially rendered as opaque demons with a green tint, becoming translucent upon detecting the player. Upon death, they revert to an opaque state again. Spectres also appear in the Doom 64 Cast of Characters sequence at the end of the game, unlike the spectre in the Doom II cast sequence. They first appear in The Terraformer. Despite the fact that spectres have the effects of partial invisibility, their effect does not throw off the aim of other monsters when infighting.
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