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This article tries to explain how "palette animations" worked in the Fallout games. These special animations are based on PAL files in spite of the FRM-based "frame animations". The whole article is still WIP until this remark is removed in the future. It is based on this article from TeamX:

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  • Pal animations
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  • This article tries to explain how "palette animations" worked in the Fallout games. These special animations are based on PAL files in spite of the FRM-based "frame animations". The whole article is still WIP until this remark is removed in the future. It is based on this article from TeamX:
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abstract
  • This article tries to explain how "palette animations" worked in the Fallout games. These special animations are based on PAL files in spite of the FRM-based "frame animations". The whole article is still WIP until this remark is removed in the future. It is based on this article from TeamX:
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