rdfs:comment
| - Hit Dice: 8d12 plus 10d8 (97 hp) Initiative: +5 Speed: 15 ft. in half-plate armor (3 squares); base speed 20 ft. Armor Class: 30 (+1 Dex, +10 natural, +9 +2 half-plate armor), touch 11, flat-footed 29 Base Attack/Grapple: +11/+19 Attack: Slam +20 melee (1d6+12/19-20 plus mummy rot) Full Attack: Slam +20 melee (1d6+12/19-20 plus mummy rot) Space/Reach: 5 ft./5 ft. Special Attacks: Despair, mummy rot, rebuke undead, spells Special Qualities: Damage reduction 5/-, darkvision 60 ft., resistance to fire 10, undead traits, vulnerability to fire Saves: Fort +13, Ref +8, Will +20 Environment: Any
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abstract
| - Hit Dice: 8d12 plus 10d8 (97 hp) Initiative: +5 Speed: 15 ft. in half-plate armor (3 squares); base speed 20 ft. Armor Class: 30 (+1 Dex, +10 natural, +9 +2 half-plate armor), touch 11, flat-footed 29 Base Attack/Grapple: +11/+19 Attack: Slam +20 melee (1d6+12/19-20 plus mummy rot) Full Attack: Slam +20 melee (1d6+12/19-20 plus mummy rot) Space/Reach: 5 ft./5 ft. Special Attacks: Despair, mummy rot, rebuke undead, spells Special Qualities: Damage reduction 5/-, darkvision 60 ft., resistance to fire 10, undead traits, vulnerability to fire Saves: Fort +13, Ref +8, Will +20 Abilities: Str 26, Dex 12, Con -, Int 8, Wis 20, Cha 17 Skills: Concentration +8, Knowledge (religion) +4, Listen +18, Move Silently +5, Spot +18 Feats: Alertness, Combat Casting, Great Fortitude, Improved Critical (slam), Improved Initiative, Weapon Focus (slam) Environment: Any Organization: Solitary or tomb guard (1 mummy lord and 6-10 mummies) Challenge Rating: Treasure: Standard plus possessions noted below Alignment: Usually lawful evil Advancement: By character class Level Adjustment: -
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