About: Charm (Oblivion)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Charm is an effect from the school of Illusion. The spell adds its magnitude to the disposition of the target until the duration expires. Charm spells can be touch or target (ranged). Charm effects can be found on staves and scrolls. Vampires and Imperial both gain charm spells by default—Vampire's Seduction and Voice of the Emperor, respectively.

AttributesValues
rdfs:label
  • Charm (Oblivion)
rdfs:comment
  • Charm is an effect from the school of Illusion. The spell adds its magnitude to the disposition of the target until the duration expires. Charm spells can be touch or target (ranged). Charm effects can be found on staves and scrolls. Vampires and Imperial both gain charm spells by default—Vampire's Seduction and Voice of the Emperor, respectively.
Level
  • Varies
dcterms:subject
magicka
dbkwik:elder-scrol...iPageUsesTemplate
dbkwik:elderscroll...iPageUsesTemplate
Name
  • Charm
Cost
  • 0(xsd:double)
Effect
  • Raise disposition
merchant
abstract
  • Charm is an effect from the school of Illusion. The spell adds its magnitude to the disposition of the target until the duration expires. Charm spells can be touch or target (ranged). Charm effects can be found on staves and scrolls. Vampires and Imperial both gain charm spells by default—Vampire's Seduction and Voice of the Emperor, respectively.
is Reward of
is Effect of
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