About: Scythe Fleet Issue   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.

AttributesValues
rdfs:label
  • Scythe Fleet Issue
rdfs:comment
  • The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.
dcterms:subject
Upgrades
  • 3(xsd:integer)
Recharge
  • 381250(xsd:integer)
  • 1350000(xsd:integer)
dbkwik:eve/property/wikiPageUsesTemplate
Range
  • 37(xsd:double)
Special
  • No Specialty Devices
Faction
  • Scythe Fleet Issue
Role
Name
  • Scythe Fleet Issue
CPU
  • 275(xsd:integer)
bandwidth
  • 25(xsd:integer)
Tech
  • Scythe
  • Scimitar
Mass
  • 10910000(xsd:integer)
Volume
  • 89000(xsd:integer)
Weapons
  • 32(xsd:integer)
targets
  • 7(xsd:integer)
Capacity
  • 25(xsd:integer)
  • 1040(xsd:integer)
  • 1062(xsd:double)
  • 1220(xsd:integer)
  • 1400(xsd:integer)
Cargo
  • 440(xsd:integer)
Developer
Hull
emresist
  • 0(xsd:integer)
  • 70(xsd:integer)
powergrid
  • 745(xsd:integer)
launchers
  • 3(xsd:integer)
medslots
  • 4(xsd:integer)
loslots
  • 3(xsd:integer)
scanres
  • 90(xsd:integer)
explosiveresist
  • 0(xsd:integer)
  • 10(xsd:integer)
  • 60(xsd:integer)
sigradius
  • 300(xsd:integer)
hislots
  • 6(xsd:integer)
Turrets
  • 3(xsd:integer)
thermalresist
  • 0(xsd:integer)
  • 20(xsd:integer)
  • 35(xsd:integer)
tanking
  • 32(xsd:integer)
kineticresist
  • 0(xsd:integer)
  • 25(xsd:integer)
  • 40(xsd:integer)
calibration
  • 350(xsd:integer)
ladar
  • 13(xsd:integer)
abstract
  • The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.
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