abstract
| - Fishing is a very patience-oriented skill. With it you can obtain raw seafood which you can then cook into an assortment of cooked foods. Cooked foods in turn keep you alive in battle as well as aid you with gaining vitality experience, which is otherwise slow to gain. Although fishing is a rather slow-to-level skill, it is not micro-intensive, allowing you to do something else at the same time (such as study or do homework). There are two types of fishing: active and passive. Active fishing is done with the fishing rod, the harpoon, and the net; passive fishing is done with the fishing cage. While you can only do one instance of active fishing at a time, you can have multiple (up to 4) fishing cages set up and ready to go simultaneously. Fishing can be done anywhere there is a substantial body of water and, in some rare cases, even in other liquids, such as lava. Oftentimes you won't know if the body of water you're fishing at has anything in it at all until after you've spent several minutes there and nothing's turned up. Unlike with Metalwork, you can't "prospect" what fish is in the vicinity. However, you can visually see, and examine, what fish are currently swimming about in the vicinity and choose the correct fishing method to match. With fishing rods and harpoons, you can catch fish as far as six tiles away from you. With nets and cages, you can only catch fish that are adjacent. Matching to suit the circumstances, and a lot of patience, can get you your catch. Every once in a while, the type of fish in the vicinity (which fish you can catch at the time) changes, such as the fish move downstream or too far away from you. Seafood is the only thing that fishing can catch. Not all seafood is obtained via fishing, however. Like most foods, fish will begin to rot after a few minutes unless preservative is added, and fresh food is preferable to preserved food. Different fish live in different environments and are caught using different means. If you are in the wrong place or use the wrong method you won't catch the fish you're after. Within each environment, each species of seafood comprise a certain percentage of the entire numbers of fish in that environment. At level 100 fishing, the proportion of your catches that are a certain type of fish will correspond nicely with the species' percentage presence times the average rate at which you catch them. Higher-end fish may be both rarer and harder to catch, thereby increasing their value twofold. At lower levels you will be unable to catch fish that require you to be on a higher level, in which case the percentage of your catch that is comprised of lower levels of fish will be dramatically greater. You receive a one-time lump sum of 100 fishing experience and get to level 1 fishing (required for fishing at all) after you have gone through speaking to the fishing tutor. As you gain in level, you will be able to fish faster and faster. To offset this, the experience you get from catching any seafood decreases by 1% compounded per level. In the tables listed below, the experience only applies if you are on level one. For almost all of them you will be receiving only a fraction of the experience points listed depending on the level you are when you caught it. You should be able to make around 300 k - 500 k selling the fish you need to catch in order to get from level 1 to 100.
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