About: Source:NetHack 3.0.0/lev comp.h   Sponge Permalink

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Below is the full text to lev_comp.h from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/lev_comp.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code

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  • Source:NetHack 3.0.0/lev comp.h
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  • Below is the full text to lev_comp.h from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/lev_comp.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code
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  • Below is the full text to lev_comp.h from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/lev_comp.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code 1. 2. typedef union 3. { 4. int i; 5. char* map; 6. } YYSTYPE; 7. extern YYSTYPE yylval; 8. # define CHAR 257 9. # define INTEGER 258 10. # define MAZE_ID 259 11. # define LEVEL_ID 260 12. # define GEOMETRY_ID 261 13. # define OBJECT_ID 262 14. # define MONSTER_ID 263 15. # define TRAP_ID 264 16. # define DOOR_ID 265 17. # define DRAWBRIDGE_ID 266 18. # define MAZEWALK_ID 267 19. # define REGION_ID 268 20. # define RANDOM_OBJECTS_ID 269 21. # define RANDOM_MONSTERS_ID 270 22. # define RANDOM_PLACES_ID 271 23. # define ALTAR_ID 272 24. # define LADDER_ID 273 25. # define NON_DIGGABLE_ID 274 26. # define ROOM_ID 275 27. # define DOOR_STATE 276 28. # define LIGHT_STATE 277 29. # define DIRECTION 278 30. # define RANDOM_TYPE 279 31. # define O_REGISTER 280 32. # define M_REGISTER 281 33. # define P_REGISTER 282 34. # define A_REGISTER 283 35. # define ALIGNMENT 284 36. # define LEFT_OR_RIGHT 285 37. # define CENTER 286 38. # define TOP_OR_BOT 287 39. # define ALTAR_TYPE 288 40. # define UP_OR_DOWN 289 41. # define STRING 290 42. # define MAP_ID 291
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