Description
Metadata
Settings
owl:sameAs
Inference Rule:
b3s
b3sifp
facets
http://www.w3.org/2002/07/owl#
ldp
oplweb
skos-trans
virtrdf-label
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About:
Skills
Sponge
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An Entity of Type :
owl:Thing
, within Data Space :
134.155.108.49:8890
associated with source
dataset(s)
Attributes
Values
rdfs:label
Skills
is
dcterms:subject
of
Bio-Suppression I Hemorrhage (Skill)
Weapons Training II Spray Shot (Skill)
Slicing III Armor (Skill)
Imperial Basic Training (Skill)
Carbine Marksmanship I Crippling Shot (Skill)
Muscial Knowledge II (Skill)
Assault Tactics II Full Auto (Skill)
Carbine Marksmanship IV Improved Crippling Shot (Skill)
Carbines III Aimed Shot (Skill)
Business I Access Fees (Skill)
Image Design I Facial Hair & Trim (Skill)
Medical Support IV Drag (Skill)
Counterinsurgency Tactics II Suppression Fire (Skill)
Investigation III Droid Track (Skill)
Master Doctor (Skill)
Mixology I Cantina Favorites (Skill)
Weapons Training III Improved Critical Shot (Skill)
Two-Handed IV Armor Break (Skill)
Creature Management IV Absolute Trust (Skill)
Subjugation IV Improved Confusion Shot (Skill)
Rifle Abilities IV Fast Sniping (Skill)
Technique II Advanced Outfitting (Skill)
Novice Artisan (Skill)
Distance Healing IV Advanced Bacta Spray (Skill)
Power Technique II Taunt Bonus (Skill)
Carbine Special Abilities I Blind Recovery (Skill)
Master Smuggler (Skill)
Medical Support II Diagnose (Skill)
Novice Merchant (Skill)
Emergency Medicine II Improved Bacta Shot (Skill)
Unarmed I Center of Being (Skill)
Creature Management II Advanced Organization (Skill)
Installations I - Factories (Skill)
Pathology II Disinfect (Skill)
Surveying II Increased Range (Skill)
Imperial Droid Intelligence Theory (Skill)
Creature Empathy II Animal Compassion (Skill)
Organic Chemistry I Suspensions (Skill)
Meditation IV Force of Will (Skill)
Novice Squad Leader (Skill)
Dancing Knowledge IV (Skill)
Biological Warfare II Thyroid Rupture (Skill)
Business II: Advanced Sales
Investigation II Droid Speed (Skill)
Muscial Knowledge IV (Skill)
Strategy I Steady Aim (Skill)
Chemical Warfare I Infect (Skill)
Power Technique IV Taunt Bonus (Skill)
Musical Enhancement IV (Skill)
Intermediate Starship Component Use (Skill)
Chemical Warfare II Deuterium Toss (Skill)
Technique III Expert Outfitting (Skill)
Intermediate Imperial Starship Ordinance (Skill)
Concussion Shot
Concealment III Sneak and Shoot (Skill)
Frontiering II Advanced Camp Engineering (Skill)
Slicing I Terminals (Skill)
Advanced Technique (Skill)
Counterinsurgency Tactics IV Improved Suppression Fire (Skill)
Carbine Special Abilities IV Stun Recovery (Skill)
Slicing IV Weapon Advanced (Skill)
Medical Support I Healing Efficiency (Skill)
Master Chef (Skill)
Novice Bounty Hunter (Skill)
Hyper-Maneuverable Starfighters (Skill)
Heavy Weapons (Skill)
Ranged Support IV Overcharge Shot (Skill)
Balance II Improved Leg Sweep (Skill)
Business II Advanced Sales (Skill)
Trapping III Martial Design (Skill)
Emergency Medicine I Bacta Infusion (Skill)
Musical Enhancement I (Skill)
Heavy Starship Component Use (Skill)
Business I: Access Fees
Fiscal Policy II Banking & Travel (Skill)
Master Dancer (Skill)
Organic Chemistry III Stimpack B (Skill)
Advanced Imperial Starship Ordinance (Skill)
Heavy Imperial Starship Ordinance (Skill)
Personal Armor Appearance I Basic Appearance (Skill)
Novice Musician (Skill)
Bio-Suppression II Traumatize (Skill)
Musical Techniques III (Skill)
Entrees I Basic Meals (Skill)
Fiscal Policy I Tourism (Skill)
Domestic Arts II Simple Tailoring (Skill)
Precision Striking I Combo Attack (Skill)
Engineering I Tinkering (Skill)
Pathology I Countertoxin (Skill)
Novice Entertainer (Skill)
Subjugation II Confusion Shot (Skill)
Subjugation I Underhand Shot (Skill)
Sniping II Head Shot 3 (Skill)
Musicianship III Folk (Skill)
Master Marksman (Skill)
Weapons Training IV Improved Spray Shot (Skill)
Advanced Ship Design (Skill)
Construction IV - Technician (Skill)
Martial Policy III Stronghold (Skill)
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