abstract
| - The Reapers' Game (死神のゲーム Shinigami no Gēmu?) is a one-week competition in which those who have died may participate. Each potential participant is approached shortly after their passing and is given the choice by the Reaper. Games usually take place weeks apart, but sometimes games can be held two times in a row, and in rare instances, three times. Every contestant is called a Player and is given a player pin as a sign of his or her entry. To enter in the game every player has to pay an 'entry fee', that is taken by the conductor. The player pin lets the holder read the mind of any person not carrying a player pin (with some exceptions like the reapers), an ability called "Scanning". Every Player must give up whatever is dearest to them in order to participate. This entry fee can be physical, such as mementos or people, or more psychological or immaterial such as one's appearance, dreams, or memories. Players are also provided with pins that allow them to use psychs, which can be used depending on the Imagination the player has, or the player's true intentions. At the beginning of a game, each player must forge a Pact with another player to prevent Noise from attacking them and to be able to use psychs. Each player pairing must then survive seven days or be erased in the process. Missions are orders given by the Reapers to players on a day-to-day basis, but they can be issued over a longer period (a six day mission, for example), or not be issued at all (in the case of Sho Minamimoto). Players are only able to stay awake for a certain amount of time each day. If a mission is completed by any Player pairing, all Players that survived move onto the next day. However, Players can be erased by Noise or by failing the mission.
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