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An Entity of Type : dbkwik:resource/TbZXsuy57JlfVoEBQF7J_Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Winery is a location from Final Fantasy Crystal Chronicles: The Crystal Bearers. It is reached by the back exit to the Vineyard and connects to the Forgotten Forest. This is where the Clavat tribe stores the wine made from the rare rainbow grapes. As such, it is full of huge wine barrels, whose taps can be removed by Layle's powers, much to the dismay of any nearby Clavat worker. Layle and Keiss fight Amidatelion here, before they escape into the Forgotten Forest. After that, it is only used as a warp point to the Edge of Oblivion.

AttributesValues
rdf:type
rdfs:label
  • Winery
rdfs:comment
  • The Winery is a location from Final Fantasy Crystal Chronicles: The Crystal Bearers. It is reached by the back exit to the Vineyard and connects to the Forgotten Forest. This is where the Clavat tribe stores the wine made from the rare rainbow grapes. As such, it is full of huge wine barrels, whose taps can be removed by Layle's powers, much to the dismay of any nearby Clavat worker. Layle and Keiss fight Amidatelion here, before they escape into the Forgotten Forest. After that, it is only used as a warp point to the Edge of Oblivion.
  • A Winery is an economic building in Empire: Total War that can be built on a wine resource area. File:Winery.png
  • Winery can be unlocked after completing the job Build The Winery in Region 2: Palermo. * File:Item winebarrel 01.png Wine Barrel You can collect your income every 6 hours.
  • Farmers can increase the level of their recipes to a maximum of Level 100 by producing goods. The recipe increase depends on the level. Higher level recipes cost more and can be used to buy more fuel. Leveling up recipes unlocks the ability to level up the crafting cottage (see table at right). As with other Craft Cottages, it takes six hours for goods to be ready for sale once you start making them but may be finished sooner with FarmVille Cash. Unlike crops, which wither if not harvested within a set amount of time, unfinished goods do not spoil. There are a total of 15 recipes which can be created at the winery, using bushels from 26 different crops (see table below). It is not necessary to master the crops before using them to craft goods.
sameAs
dcterms:subject
sizeY
  • 7(xsd:integer)
sell curr type
  • coin
sell curr amt
  • 1000(xsd:integer)
sizeX
  • 9(xsd:integer)
dbkwik:farmville/p...iPageUsesTemplate
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
dbkwik:mafiawars/p...iPageUsesTemplate
Cash
  • 80(xsd:integer)
Cost
  • 100000(xsd:integer)
Source
XP Gained
  • 500(xsd:integer)
abstract
  • The Winery is a location from Final Fantasy Crystal Chronicles: The Crystal Bearers. It is reached by the back exit to the Vineyard and connects to the Forgotten Forest. This is where the Clavat tribe stores the wine made from the rare rainbow grapes. As such, it is full of huge wine barrels, whose taps can be removed by Layle's powers, much to the dismay of any nearby Clavat worker. Layle and Keiss fight Amidatelion here, before they escape into the Forgotten Forest. After that, it is only used as a warp point to the Edge of Oblivion.
  • Farmers can increase the level of their recipes to a maximum of Level 100 by producing goods. The recipe increase depends on the level. Higher level recipes cost more and can be used to buy more fuel. Leveling up recipes unlocks the ability to level up the crafting cottage (see table at right). As with other Craft Cottages, it takes six hours for goods to be ready for sale once you start making them but may be finished sooner with FarmVille Cash. Unlike crops, which wither if not harvested within a set amount of time, unfinished goods do not spoil. There are a total of 15 recipes which can be created at the winery, using bushels from 26 different crops (see table below). It is not necessary to master the crops before using them to craft goods. Assuming that bushel drop rates are the same for all seeds one can calculate the expected productiveness of different recipes, which are done mostly via do-it-yourself (i.e. bushels found by yourself). Independent from the actual bushel drop rate one can compare different recipes by summing up the growth time of the underlying seeds and dividing that number by the amount of produced products. The lower this value, the higher the output. A Sweet Sake would have a value of (5 * 12 + 3 * 10) / 2 = 45. The Winery recipe with the best productivity is the Fruit Wine (11.33)Of course, this calculation is done ignoring neighbors - whose bushels and their willingness to buy products is an important factor. Taking them into account you have to think about the following issues: 1. * Maybe you can not produce as fast as your neighbors buy your products. With a full upgraded Craft Cottage you can finish up to 24 recipes per day, i.e. 48-96 products. With hundreds of active neighbors you should aim to make level 4 or level 5 recipes as these will net the highest income per time - assuming you do get the bushels to create them all. 2. * When you fetch bushels from neighbors, you can always fetch 3 per neighbor, regardless of their seeds' growth time. I.e., recipes with only very few bushels might be quite productive, regardless of their underlying seeds growth time. Even if only one of your neighbors plants a specific long-growth time seed over and over then a related recipe might be much more productive to you than others. 3. * If only very few neighbors buy your products then it might be wise to concentrate on one specific recipe that you can produce without a hassle. Since your neighbors often would buy the most expensive product (though it does not have the best fuel/coins ratio), this is the best way to increase your income. Most of the winery recipes are based on real-world alcoholic beverages. At times, winery owners have seen alternate non-alcoholic names. It has been speculated that the alternate names are intended for farmers under 21 years of age (the legal drinking age in the United States), but farmers older than this have seen the names of their goods switch back and forth.
  • A Winery is an economic building in Empire: Total War that can be built on a wine resource area. File:Winery.png
  • Winery can be unlocked after completing the job Build The Winery in Region 2: Palermo. * File:Item winebarrel 01.png Wine Barrel You can collect your income every 6 hours.
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