About: CVar gxApi   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

/ Patch 4.0.1 (patch date::12-Oct-2010): * DirectX11 compatibility mode added - "d3d11" * DirectX 9.0c functionality replaced with DirectX 9.0c Memory management system 2.0 (previously d3d9ex) Patch 3.3.3 (patch date::2010-03-23): Mac users default to "GLL" again after fixes to the engine. Patch 3.3.2 (patch date::2010-01-02): Mac users default back to "OpenGL". Patch 3.3.0 (patch date::08-Dec-2009): Patch 3.2.0 (patch date::04-Aug-2009): New backend for Mac users to increase fps/better GPU usage as an alternate to "OpenGL" introduced. To enable, change this CVar to "GLL".

AttributesValues
rdfs:label
  • CVar gxApi
rdfs:comment
  • / Patch 4.0.1 (patch date::12-Oct-2010): * DirectX11 compatibility mode added - "d3d11" * DirectX 9.0c functionality replaced with DirectX 9.0c Memory management system 2.0 (previously d3d9ex) Patch 3.3.3 (patch date::2010-03-23): Mac users default to "GLL" again after fixes to the engine. Patch 3.3.2 (patch date::2010-01-02): Mac users default back to "OpenGL". Patch 3.3.0 (patch date::08-Dec-2009): Patch 3.2.0 (patch date::04-Aug-2009): New backend for Mac users to increase fps/better GPU usage as an alternate to "OpenGL" introduced. To enable, change this CVar to "GLL".
dcterms:subject
dbkwik:wowwiki/pro...iPageUsesTemplate
Poster
  • S4d1k
Date
  • 2(xsd:integer)
Body
  • Requirements for GLL: *Intel processor *MacOS X 10.5.7 or later *
Link
Title
  • gxApi OpenGL/GLL ...
abstract
  • / Patch 4.0.1 (patch date::12-Oct-2010): * DirectX11 compatibility mode added - "d3d11" * DirectX 9.0c functionality replaced with DirectX 9.0c Memory management system 2.0 (previously d3d9ex) Patch 3.3.3 (patch date::2010-03-23): Mac users default to "GLL" again after fixes to the engine. Patch 3.3.2 (patch date::2010-01-02): Mac users default back to "OpenGL". Patch 3.3.0 (patch date::08-Dec-2009): * New backend for Windows users added to the game engine. To enable, change this CVar to "d3d9ex". * This CVar now defaults to "d3d9" from "direct3d" for Windows users. * Mac users default changed to "GLL" from "OpenGL". Patch 3.2.0 (patch date::04-Aug-2009): New backend for Mac users to increase fps/better GPU usage as an alternate to "OpenGL" introduced. To enable, change this CVar to "GLL".
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