About: Dungeoneering Cape (t)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This item is autokeep. This means that if you die with it, you will always keep it.

AttributesValues
rdf:type
rdfs:label
  • Dungeoneering Cape (t)
  • Dungeoneering cape (t)
rdfs:comment
  • This item is autokeep. This means that if you die with it, you will always keep it.
  • The cape's emote transforms the wearer into a warrior wearing primal equipment, a mage wearing Celestial equipment, or a ranger wearing sagittarian equipment, as depicted below. Prior to the Evolution of Combat, players could influence the cape's otherwise random selection of classes by wearing equipment that gave attack bonuses to a specific class. After the Evolution of Combat, the selection can be influenced simply by wielding a weapon of a certain class. Wielding no weapon turns the wearer into a warrior.
Strength
  • 21(xsd:integer)
dcterms:subject
Spawnable
  • False
Examine
  • The cape worn by veterans of Daemonheim.
  • ”The cape worn by veterans of Daemonheim."
Tradeable
  • No
Equipable
  • Yes
tradable
  • False
destroy
  • Drop
Item ID
  • 18509(xsd:integer)
disassembly
  • No
Degradable
  • False
Quest
  • No
kept
  • reclaimable
dbkwik:arteropk/pr...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 2(xsd:integer)
Stackable
  • False
  • No
Tier
  • 75(xsd:integer)
Slot
  • Cape
Magic
  • 21(xsd:integer)
Name
  • Dungeoneering cape
  • Dungeoneering Cape
Value
  • 99000(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:double)
Update
  • Dungeoneering Skill!
Armour
  • 33(xsd:integer)
Class
  • All
Life
  • 0(xsd:integer)
altimage
  • Retro dungeoneering cape equipped.png
Accuracy
  • 0(xsd:integer)
ID
  • 18509(xsd:integer)
Release
  • 2010-04-12(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 21(xsd:integer)
Requirements
  • 99(xsd:integer)
abstract
  • This item is autokeep. This means that if you die with it, you will always keep it.
  • The cape's emote transforms the wearer into a warrior wearing primal equipment, a mage wearing Celestial equipment, or a ranger wearing sagittarian equipment, as depicted below. Prior to the Evolution of Combat, players could influence the cape's otherwise random selection of classes by wearing equipment that gave attack bonuses to a specific class. After the Evolution of Combat, the selection can be influenced simply by wielding a weapon of a certain class. Wielding no weapon turns the wearer into a warrior. The dungeoneering hood can be attached to the cape by using one on the other, creating a hooded dungeoneering cape. It can be detached with a right-click option. Talking to Thok of Daemonheim gives an option to toggle the appearance of the cape to a retro version, overriding the normal appearance and making it look similar to how it did before the 2015 graphical update. Despite it not being a new item, the retro cape can be used with a dragon keepsake key.
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