Z-Ball is, in essence, basketball, minus the gravity. The stadium holds three Enhanced Lurkers in it, and after disposing of them Isaac Clarke can take part in some Z-Balling. First, he must start a game by activating a panel that appears on the platform in front of the entrance to the stadium. The stadium is cylindrically-shaped, and has 4 columns of 3 platforms facing the 4 Z-Ball score-holes, which is a good distance away from the closest platform. A game consists of jumping on lighted platforms to create a bigger score multiplier, then grabbing the ball while it floats in Zero-G and tossing it into one of the four holes, all this in a small period of time registered on a holographic basketball that hovers behind the player. There are 6 overall levels, with each level won opening a lock
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| - Z-Ball is, in essence, basketball, minus the gravity. The stadium holds three Enhanced Lurkers in it, and after disposing of them Isaac Clarke can take part in some Z-Balling. First, he must start a game by activating a panel that appears on the platform in front of the entrance to the stadium. The stadium is cylindrically-shaped, and has 4 columns of 3 platforms facing the 4 Z-Ball score-holes, which is a good distance away from the closest platform. A game consists of jumping on lighted platforms to create a bigger score multiplier, then grabbing the ball while it floats in Zero-G and tossing it into one of the four holes, all this in a small period of time registered on a holographic basketball that hovers behind the player. There are 6 overall levels, with each level won opening a lock
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| - Z-Ball is, in essence, basketball, minus the gravity. The stadium holds three Enhanced Lurkers in it, and after disposing of them Isaac Clarke can take part in some Z-Balling. First, he must start a game by activating a panel that appears on the platform in front of the entrance to the stadium. The stadium is cylindrically-shaped, and has 4 columns of 3 platforms facing the 4 Z-Ball score-holes, which is a good distance away from the closest platform. A game consists of jumping on lighted platforms to create a bigger score multiplier, then grabbing the ball while it floats in Zero-G and tossing it into one of the four holes, all this in a small period of time registered on a holographic basketball that hovers behind the player. There are 6 overall levels, with each level won opening a locker in the room before the stadium, with a Power Node being the final (and most lucrative) prize.
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