About: Broken Blade of Banatruul   Sponge Permalink

An Entity of Type : dbkwik:resource/-NGyx-DWls--xjoxFSGZ3Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Broken Blade of Banatruul is an artifact. It is actually a pair of blades, named Dawnblade and Duskblade, which share common properties, but have different intents and powers for those who have proven themselves. The Blades generally favor combat - a desire for glory by defeating strong enemies, and the constant lookout for dangerous battles. The Dawnblade desires the protection of comrades, while the Duskblade demands the domination of enemies. Concordance It crumbles into residuum worth 85,000 gp.

AttributesValues
rdf:type
rdfs:label
  • Broken Blade of Banatruul
rdfs:comment
  • The Broken Blade of Banatruul is an artifact. It is actually a pair of blades, named Dawnblade and Duskblade, which share common properties, but have different intents and powers for those who have proven themselves. The Blades generally favor combat - a desire for glory by defeating strong enemies, and the constant lookout for dangerous battles. The Dawnblade desires the protection of comrades, while the Duskblade demands the domination of enemies. Concordance It crumbles into residuum worth 85,000 gp.
dbkwik:dnd4/proper...iPageUsesTemplate
powertype
  • Encounter, Free Action, Force
Power
  • Use this power when you hit a target with the Broken Blade. You can attack the target with Cloud of Daggers , and you can attack with your Strength, Constitution, or Dexterity instead of your Intelligence. This attack does not provoke opportunity attacks.
  • You cast the shards of the Blade out in a whirling storm to shred your foes before they return to the field that holds them together. Area Burst 2 within 10; your choice of Strength, Constitution or Dexterity vs. Reflex; 3d10 force damage, half damage on miss.
Weapon
  • Greatsword
Artifact
  • Paragon
Property
  • The Broken Blade emits dim light within 5 squares at all times.
  • Property: If you roll a natural 20 on an attack roll, you gain a +2 bonus on attack rolls for the rest of the encounter. If you roll a natural 1 on an attack roll, you suffer a -2 penalty on attack rolls for the rest of the encounter.
enhancement
  • Attack rolls and damage rolls
power2type
  • Daily, Standard Action, Force
abstract
  • The Broken Blade of Banatruul is an artifact. It is actually a pair of blades, named Dawnblade and Duskblade, which share common properties, but have different intents and powers for those who have proven themselves. The Blades generally favor combat - a desire for glory by defeating strong enemies, and the constant lookout for dangerous battles. The Dawnblade desires the protection of comrades, while the Duskblade demands the domination of enemies. Concordance Pleased (16-20) * Property: If you roll a natural 19 on an attack roll, you gain a +2 bonus on attacks for the rest of the encounter. * Power (Dawnblade only) (Daily, Minor Action) (Force): You take ongoing 5, 10 or 15 damage (save ends), and add an equal amount to the damage you deal with your next hit before the end of the encounter. * Power (Duskblade only) (Daily, Minor Action) (Force): Your next successful attack deals ongoing 10 necrotic damage (save ends), and every time your enemy takes ongoing damage, you heal 10 hit points. Satisfied (12-15) * Power (Dawnblade only) (Encounter, Minor Action): Until the end of your next turn, you and allies adjacent to you gain a +2 bonus to all defenses. * Power (Duskblade only) (Encounter, Minor Action): Until the end of your next turn, your melee attacks can target Reflex defense instead of AC if you wish. Normal (5-11) Unsatisfied (1-4) * Property: You take a -2 penalty to all defenses against an enemy you have not yet attacked in an encounter. Angered (<0) * Property: If you roll a natural 20 on an attack roll, you gain a +2 bonus on attack rolls for the rest of the encounter. If you roll a natural 1 on an attack roll, the Broken Blade disappears and returns at the end of the encounter. * Property: You are compelled to remain in battle. When an enemy attacks you, you cannot move away from that enemy until the end of your next turn. Moving on The Broken Blade will move on due to the presence of the other Broken Blade, or with the promise of an invasion campaign in distant lands. If it is angered, it will try to work its way out of your possession, or simply disappearing at dawn (Dawnblade) or dusk (Duskblade). It crumbles into residuum worth 85,000 gp. If it was pleased, the owner gets a permanent +2 bonus to Intimidate checks. If it was instead angered, the owner gets a permanent -2 penalty to Diplomacy and Intimidate checks.
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