The Werewolf is a giant/behemoth-type enemy in the game Final Fantasy XII. It is located in the southern part of the Giza Plains Starfall Field during the Dry. The party should avoid it at the beginning of the game, since they can kill the party in one hit. The Werewolves are often in pairs, so confronting them is not ideal unless the the characters' HP is at least 1000 or above, since each attack would deal 150 - 200 damage. The Werewolf's sword also appears in the background of most weapon shops, chained to the wall.
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rdfs:comment |
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dcterms:subject | |
Movement Type |
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bestiary |
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doom |
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ItemName |
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Poison |
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Steal |
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hp max |
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hp min |
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technickname |
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technickcond |
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dbkwik:final-fanta...iPageUsesTemplate | |
dbkwik:finalfantas...iPageUsesTemplate | |
Name |
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Romaji |
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targeting |
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combo rate |
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Charge Time |
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linking |
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Drop |
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Items |
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Genus |
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Class |
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itemcond |
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Japanese |
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Reverse |
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PREV |
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Release |
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Wind |
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NEXT |
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LP |
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Location | |
gil max |
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cp max |
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speed min |
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vitality max |
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monograph type |
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level min |
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canopic rate |
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defense max |
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monograph |
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mp min |
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cp min |
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innate augments |
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monograph rate |
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speed max |
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technicks |
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magick power max |
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exp min |
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poach |
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magick resist min |
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magick resist max |
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magick power min |
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strength max |
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evade min |
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defense min |
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Movement Speed |
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attack power min |
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Combo |
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attack power max |
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canopic |
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evade max |
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mp max |
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vitality min |
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poach |
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strength min |
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Level Max |
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gil min |
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exp max |
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izjs drop | |
izjs drop | |
abstract |
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