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An Entity of Type : dbkwik:resource/m8KC3cLNNO0fx3rA2KGhQg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Scripts are a fundamental element to the Studio and it is at the core of game creations. All games run through multiple scripts that are simultaneously threaded, enabling developers to run other objects over the top of scripts.

AttributesValues
rdf:type
rdfs:label
  • Script
  • Script
  • SCRIPT
  • Script
rdfs:comment
  • Il y a deux types de scripts dans la Série Creatures. Le CAOS (ou COB) est utilisé dans les trois jeux Creatures, Creatures 2 et Creatures 3, alors que les scripts PRAY ne sont utilisés que dans Creatures 3 et Docking Station Script Catégorie:CAOS Catégorie:PRAY Catégorie:Script
  • Scripts are a fundamental element to the Studio and it is at the core of game creations. All games run through multiple scripts that are simultaneously threaded, enabling developers to run other objects over the top of scripts.
  • Transcription of all video and speech segments in the game.
  • There are a two types of scripts in the Creatures series. CAOS is used in all three versions, whereas PRAY is only used in Creatures 3 and Docking Station.
  • A script is
  • Time: 30th century BC – present
  • A script is the written form of a spoken language. Each script in 4th edition Dungeons & Dragons is a simple substitution cipher of the 26-letter basic Latin alphabet and the 10 Hindu–Arabic numerals. The scripts were designed by fantasy cartographer and artist Daniel Reeve. This article is a . You can help My English Wiki by expanding it.
  • The following is the script for every scene in the entire game.
  • Scripts are the center of the Scratch program, as they give their sprites the instructions they need to run the project.
  • Scripts are code phrases designed to help a handler or programmer to control a doll's behavior. Dollhouse programmers take advantage of the visceral nature of language and imprint the dolls with these scripts, which help to dictate the Actives' actions and reactions. Though the scripts are usually standardized throughout the agency's many branches, some actives, like Senator Daniel Perrin, have been programmed with special scripts, so that their handlers can use the scripts in public without attracting suspicion. Spoiler Warning: Plot and/or ending details follow.
  • スクリプトのこと Linden Script Languageのことを指しLSLと略す。単に組むだけなら、プログラミングをしたことがある人には難しくない (イベントやstateなどを理解する必要はあるが)。 しかし、SIMへの影響なども考慮して組むとなるとLSLの経験と知識が重要。 できること * 乗り物を作りたい * イスにポーズをつけたい * 作ったものの色を変えたい * 大きさを変えたい などなど、動的に何かをしたいときなどに便利です。
  • script() is the core method of all <3 programming. The most basic functions, such as beep, call upon localhost scripts to execute their actions.
  • This damaged and torn jumble of papers contains what appears to be Act III, Scene I, of the play 'Chambers of Blood': the pivotal scene in which the Demon Astaroth is summoned. Desdemona: We shall now proceed, my sisters one in purpose and on-to-be in blood, to summon the great Astaroth who shall engender our might. Answer now the three queries that will bring his majesty forth. Tell this Duke of Hell why we seek his favour. Camilla: We ask him to honour us with the conception of his offspring. Desdemona: Tell this Prince of Night how our loins will sport him sovereignty.
  • SCRIPT XLD file contains scripts that can be executed from maps. They cover automatic movement and cut-scenes.
  • A script is a set of instructions which runs in response to an event being triggered on an object, or when being called by another script.
  • The NWN Aurora Toolset provides module designers with the NWN scripting language named NWScript. This language is used while designing a module to allow the module builder to program with precise detail the actions of various objects and environment in that module: NPCs, placeables, waypoints, triggers, monsters, and so forth. A script is a set of programming-language contructs in a text file. A script runs in response to an event occurring for an object. A script defines what activity should occur when it is invoked. A script is only run in response to an event.
  • A script in Second Life is written with LSL and is used to allow an object to interact with the world. When looking at an objects edit menu, there are several tabs at the top: General, Object, Features, Texture, and Contents. The first four describe the look and feel of a given object. Contents is a listing of things contained within the object, such as notecards and scripts. While a notecard is a document containing information to be read, a script is a document of actions to be performed.
sameAs
dcterms:subject
ocgname
  • スクリプト
setnum
  • 10(xsd:integer)
Mana
  • 1(xsd:integer)
spec
  • 1(xsd:integer)
ocgeffect
  • ■ このクリーチャーをバトルゾーンに出した時、バトルゾーンにある他のクリーチャーを1体選び、持ち主の手札に戻す。その後、そのクリーチャーよりコストが小さいクリーチャーを1体、自分の手札からバトルゾーンに出してもよい。
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Set
  • DMR-08 Episode 2: Great Miracle
Power
  • 3000(xsd:integer)
Text
  • Adam: Well I am still unsure, maybe... maybe, you could...
  • Gnarl: Then you have failed already.
Type
  • Creature
  • Other
Value
  • 1(xsd:integer)
saidby
  • Adam will be returned to the House at this point and will have to acquire another shard of green crystal from the fireplace.
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Civilization
  • Water
Weight
  • 0(xsd:double)
example
  • Any dynamic functionality, such as the f
flavor
  • さぁ、かきかえちゃうもんねー! -Script
Cost
  • 8(xsd:integer)
Artist
  • 500(xsd:integer)
Race
  • Cyber Lord
Usage
  • WikiCode hack //<!CDATA[[ // Place JavaScript code here. //]]>
R
  • Rare
Effect
  • ■ When you put this creature into the battle zone, choose another creature in the battle zone and return it to its owner's hand. Then, you may put a creature that costs less than that creature from your hand into the battle zone.
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