About: Donkey Kong (SSB)   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Donkey Kong (ドンキーコング, Donkey Kong), written as DK, is a starter character in Super Smash Bros. He is known as a slow (in terms of attacks) yet powerful character, with his trademark move being the Giant Punch, which, when fully charged, deals 36% damage. DK is ranked 9th in the tier list for his powerful moves and his infamous grab release. However, he is somewhat slow and is the largest and heaviest character in Super Smash Bros., making him viable for many combos.

AttributesValues
rdf:type
rdfs:label
  • Donkey Kong (SSB)
rdfs:comment
  • Donkey Kong (ドンキーコング, Donkey Kong), written as DK, is a starter character in Super Smash Bros. He is known as a slow (in terms of attacks) yet powerful character, with his trademark move being the Giant Punch, which, when fully charged, deals 36% damage. DK is ranked 9th in the tier list for his powerful moves and his infamous grab release. However, he is somewhat slow and is the largest and heaviest character in Super Smash Bros., making him viable for many combos.
dcterms:subject
dbkwik:supersmashb...iPageUsesTemplate
Availability
Games
  • Melee
  • Brawl
  • SSBWU/3DS
Tier
  • C
Game
  • SSB
Name
  • Donkey Kong
Caption
  • 50(xsd:integer)
Ranking
  • 9(xsd:integer)
dsdesc
  • Delivers an earth-shaking blow to the ground, sending nearby enemies skyward. It has considerable power, consistent and repetitive damage, and a large quake hitbox. This move cannot be used in midair.
dashdmg
  • 9(xsd:integer)
nairdesc
  • DK swirls around in the air. This attack last a long duration and is a good close-up move in the air.
bairdmg
  • 12(xsd:integer)
fsmashsidedmg
  • 15(xsd:integer)
usmashdesc
  • DK claps both hands above his head. Despite having good vertical coverage, this attack has little horizontal range. Overall, a powerful finishing move to use on opponents standing on platforms above DK.
dsdmg
  • 8(xsd:integer)
fthrowname
bairname
dairname
nairname
fsmashupdmg
  • 16(xsd:integer)
dsmashimage
  • Donkey Kong Down smash SSB.png
dairimage
  • Donkey Kong Down aerial SSB.png
fsmashimage
  • Donkey Kong Forward smash SSB.png
neutral2dmg
  • 3(xsd:integer)
floorfdmg
  • 5(xsd:integer)
nsimage
  • Giant Punch .png
edgesimage
  • Donkey Kong Edge attack SSB.png
ftiltdesc
  • A straightforward punch with decent range and good knockback.
utiltname
usmashimage
  • Donkey Kong Up smash SSB.png
dairdesc
  • A downward strike with both feet. A near-instantaneous meteor smash that contains a longer hitbox compared to most spikes.
usdmg
  • 9(xsd:integer)
edgefname
bairimage
  • Donkey Kong Back aerial SSB.png
uairdesc
  • DK swings one arm in an arc over his head in a similar fashion to his up tilt. Unlike his up tilt, this attack is mostly used for juggling; barely KOing above 150% in most cases.
fsmashdowndmg
  • 15(xsd:integer)
ftiltname
usmashname
edgesdesc
  • Slowly climbs back onto the stage and swipes one hand forward. Has short range and deals low knockback, ironically considered to be less useful than the fast ledge attack.
utiltimage
  • Donkey Kong Up tilt SSB.png
dashdesc
  • A very awkward move where DK sticks his foot out and stops. This move overall has bad range and duration, high amount of lag, and can easily shielded, being by far the worst dash attack in the game. This move also very low set knockback and will not hit foes that are lying on the ground.
floorbdmg
  • 5(xsd:integer)
neutral1dmg
  • 3(xsd:integer)
fairimage
  • Donkey Kong Forward aerial SSB.png
nsdesc
  • DK winds up for a powerful punch. The punch gets stronger the longer DK winds up his fist, being a powerful finishing move when fully charged. The charge can be cancelled by pressing the shield button or by pressing left or right on the control stick.
fthrowdesc
  • DK hoists the opponent on his back. He can then move around before throwing them forward. The opponent can break free of his grab by simply button mashing.
bthrowdmg
  • 14(xsd:integer)
ftiltangles
  • 3(xsd:integer)
grabname
fairdesc
  • Does a front flip with both his fists clasped together, smashing them onto the opponent. A powerful meteor smash if the foe is hit near the end of the animation.
floorfimage
  • Donkey Kong Floor attack SSB.png
neutralimage
  • Donkey Kong Neutral attack SSB.png
dsmashdmg
  • 15(xsd:integer)
usimage
  • Spinning Kong .png
utiltdesc
  • DK swings one arm in an arc over his head. In terms of startuo, its the fastest up tilt in the game along with , but also contains the highest ending lag out of any up tilt.
dsname
  • Hand Slap
fsmashname
uairname
dtiltdesc
  • DK ducks and swings his arm at the opponent's feet. Often used as a spacing move.
dsmashdesc
  • DK does a 360° spin while doing a split. Comes out surprisingly fast, for a move of Donkey Kong, and hits on both sides at the same time. However, it does have some ending lag.
dsmashname
edgesdmg
  • 5(xsd:integer)
fthrowimage
  • Donkey Kong Forward throw SSB.png
nsname
  • Giant Punch
bthrowimage
  • Donkey Kong Back throw SSB.png
bthrowname
floorbimage
  • Donkey Kong Floor attack SSB.png
nairdmg
  • 12(xsd:integer)
bairdesc
  • DK performs a reverse dropkick with both feet. Has sex kick properties, meaning it gets weaker the longer it stays out. DK is the only character in the whose neutral aerial isn't a sex kick.
utiltdmg
  • 10(xsd:integer)
fsmashdesc
  • Dk reels his hand back and thrusts it forward, delivering a powerful slap at the opponent. Very noticeable start-up, but good range and excellent knockback. This move can be angled up or down.
dtiltname
nairimage
  • Donkey Kong Neutral aerial SSB.png
dtiltimage
  • Donkey Kong Down tilt SSB.png
fairname
fsmashangles
  • 3(xsd:integer)
floorbname
dsimage
  • Hand Slap .png
nsdmg
  • 11(xsd:integer)
neutralcount
  • 2(xsd:integer)
dashname
uairdmg
  • 9(xsd:integer)
floorfdesc
  • Gets up and attacks with a sweeping slap.
floorbdesc
  • Attacks on one side by forcing his body down, then picks himself up and kicks on the other side.
edgesname
usmashdmg
  • 16(xsd:integer)
grabimage
  • Donkey Kong Grab SSB.png
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