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| - File:PolyhedronLogo.png "The New Rogues Gallery: Unsung Heroes of the Rebellion"—Polyhedron 59''
- Kronus was a largely peaceful colony of the Tau Empire, until an Imperial Guard Regiment under the leadership of General Lukas Alexander arrived upon the planet, in pursuit of the Eldar Farseer Taldeer of Biel-Tan Craftworld on the orders of Ultima Segmentum Command, due to her actions during the recent war on Lorn V. His forces landed in the abandoned human city of Ironworks Bay and found traces of ancient Imperial relics scattered across the planet, including the Hellstorm Cannon, a weapon from a Horus Heresy-era Imperator-class Titan, the Aquila Ignis. The city was renamed Victory Bay by General Alexander, and his Adeptus Mechanicum tech-priests began excavating the massive Titan's Hellstorm Cannon. The Segmentum Command then gave General Alexander the title of Governor-Militant of Kron
- Kronus is a fictional krogan character featured in the Blasto adventure "Blasto: Eternity is Forever". Kronus was once incarcerated on a prison ship by Blasto, but killed the crew and escaped. Three Spectres were sent after him, but each one turned up dead.
- Kronus es el planeta donde se desarrolla el videojuego Warhammer 40,000: Dawn of War - Dark Crusade. Se encuentra ubicado en Sector Litesh del Segmentum Ultima, y siete de los mayores poderes militares de la Galaxia se enfrentaron por su posesión: los Eldars del Mundo Astronave Ulthwé, la Guardia Imperial, los Marines Espaciales del Capítulo de los Cuervos Sangrientos, los Orkos, el Imperio Tau, la Legión Traidora de los Portadores de la Palabra y una fuerza recién despertada de Necrones. Ningún ejército aceptó retirarse, y dio comienzo un terrible conflicto que sería registrado en los anales imperiales como la Cruzada Oscura de Kronus. Los Cuervos Sangrientos acabaron por hacerse con la victoria, incluso después de tener que luchar inesperadamente contra la Guardia Imperial desplegada en
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| - File:PolyhedronLogo.png "The New Rogues Gallery: Unsung Heroes of the Rebellion"—Polyhedron 59''
- Kronus was a largely peaceful colony of the Tau Empire, until an Imperial Guard Regiment under the leadership of General Lukas Alexander arrived upon the planet, in pursuit of the Eldar Farseer Taldeer of Biel-Tan Craftworld on the orders of Ultima Segmentum Command, due to her actions during the recent war on Lorn V. His forces landed in the abandoned human city of Ironworks Bay and found traces of ancient Imperial relics scattered across the planet, including the Hellstorm Cannon, a weapon from a Horus Heresy-era Imperator-class Titan, the Aquila Ignis. The city was renamed Victory Bay by General Alexander, and his Adeptus Mechanicum tech-priests began excavating the massive Titan's Hellstorm Cannon. The Segmentum Command then gave General Alexander the title of Governor-Militant of Kronus, and tasked him with reconquering the planet for the Imperium from the Tau.He renamed his regiment the 1st Kronus Regiment, nicknaming them "the Liberators" since his soldiers were fighting to free the humans who were living under the rule of the Tau. Farseer Taldeer, leading the forces of Craftworld Ulthwé from battling the Necrons on Lorn V, in turn, had arrived upon Kronus to continue the fight against another recently awakened Necron population, the most ancient foe of her people. These Necrons had gone into stasis in their subterranean tombs upon Kronus millions of years earlier, after their war with the Old Ones. The Necrons had awoken when the Thur'Abis Plateau had been excavated by a human archeological team led by Thomas Macabee seeking to understand more about their world's unusually active past. Necron ruins had been visible for many years to the world's human colonists and the planet's Tau rulers supported research to learn more about this mysterious culture. The team's excavations of the Necrons ruins had ultimately opened their tombs and accelerated the awakening of the Necrons. Surprisingly, Thomas Macabee has been a possessor of the Pariah gene and he was the only member of his team who survived their unexpected awakening of the Necrons of Kronus. Of course, Macabee was transformed into a hideous Necron Pariah to act as the herald of the awakened Necron Lord of Kronus. The Ork Warboss Gorgutz Ead'Unter had also made his way to Kronus, following the collapse of his WAAAGH! on the world of Lorn V. He carried with him from that world the skull of Lord Crull from the so-called Blood Legion of Khorne. After the Ork Warboss had "landed" his Rok on the Green Coast, he quickly set about subjugating the feral Orks already on the planet, in an attempt to rebuild his WAAAGH! and take Kronus as the heart of a new Ork empire. In a vicious battle which took place outside the Rok (which had destroyed several Orkish settlements as it landed), Gorgutz quickly subdued the local tribes under his command and launched a new WAAAAGH! The Word Bearers Chaos Space Marines, under the leadership of the Dark Apostle Eliphas the Inheritor, had come to Kronus in order to avenge their defeat at the hands of the Ultramarines during the Horus Heresy. A number of cultists in the Deimos Peninsula opened a Warp Gate for the Traitor Legion in a gruesome sacrificial ritual dedicated to the Ruinous Powers of Chaos. The Word Bearers sought to turn the planet into a new Daemon World of the Warp. The Blood Ravens Space Marines, led by young Captain Davian Thule as Force Commander, arrived on Kronus in search of Blood Ravens artefacts left behind by their forebearers during the Horus Heresy. Striking from their forward base at Castellum Incorruptus in North Vandea, they sought to eliminate all the other factions on the planet, including the Imperial Guard soldiers under General Lukas Alexander. Captain Thule was under orders from the Chief Librarian of the Chapter to purge the planet, having been told that there were sacred relics from the Chapter's mysterious early years on Kronus and these could not fall into the hands of heretics or aliens. Captain Davian Thule lead the 1st, 4th and 5th Companies of the Blood Marines to the world and ordered Governor-Militant Lukas Alexander to withdraw from Kronus along with all of his men and evacuate the world's civilians. Governor-Militant Alexander refused to take this course of action, since he was not obliged to take orders from a Space Marines captain over the conflicting orders he had from Segmentum Command, and both sides were acting on the orders of their superiors. This meant that Captain Thule and his Space Marines would be forced to fight other soldiers of the Imperium, an act which would have long-term consequences for the Chapter. The Tau Empire had captured Kronus from the Imperium of Man some 200 years earlier and viewed the thriving colony on the planet as an important component of the Greater Good. They were forced to send military aid from the Tau Fire Caste when the Necrons awakened as their limited military forces were outnumbered. The Ethereal Caste, the leaders of the Tau Empire, could not, and would not, allow one of their colonies to fall without putting up a fight. Thus, they sent the Ethereal Caste member Aun'El Shi'Ores and the Fire Caste Commander Shas'O Kais to the planet to reconquer it in the name of the Greater Good. There was reported euphoria in the capital city of Tash'n (known to the Imperium as Asharis) on the sight of the Ethereal. Thus, the once quiet colony world of Kronus became one of the most savage battlefields in recent galactic history as the Dark Crusade unfolded. The conflict was a brutal one, with each faction engaging in heavy fighting with one another. In the end however, the indomitable command of Captain Davian Thule and his Blood Ravens saw victory for the Imperium of Man, despite the decimation of the Imperial Guard forces under General Alexander and the fall of Victory Bay to the Space Marines after brutal fighting between the two Imperial factions. General Alexander and his surviving Imperial Guardsmen were allowed to leave the planet and return to Segmentum Command, where they called upon the Imperial Inquisition to investigate the Blood Ravens for possible heresy. Following the defeat of the 1st Kronus, Davian Thule then struck hard and fast from his Chapter's forward base in North Vandea. He broke the back of each and every enemy force on Kronus; Farseer Taldeer fell to her death in the cold snow before his forces as her battered and broken Eldar warriors fled the world. The Necron Lord and deathly manifestation of the C'tan known as the Nightbringer were defeated beneath the Thur'Abis Plateau while Davian Thule and his warriors personally delivered a nuclear explosive to the heart of those catacombs which burried the Necron Tombs for all eternity. The Ork Warboss Gorgutz saw yet another of his WAAAGH!'s ultimately crushed by the Blood Ravens Space Marines, but in his typical fashion he fled the world, sure to cause trouble for the Imperium elsewhere. The Dark Apostle Eliphas the Inheritor and his Word Bearers also suffered defeat at the hands of Thule's Blood Ravens. The Blood Ravens' Force Commander personally witnessed the Dark Apostle torn to bloody ribbons by his dark masters the Chaos Gods for his failure to take the world for Chaos. The Tau Ethereal Aun'El Shi'Ores was slain by the stoic advance of the Space Marines and his body recovered by the hastily retreating Tau forces, an emotionally broken Commander Shas'O Kais leading his defeated survivors off the world, having been unable to hold it for the Greater Good. In the wake of the Blood Ravens' victory in the Dark Crusade, Kronus was returned to Imperial rule, though its population was evacuated as the Blood Ravens had initially desired due to the taint of aliens and Chaos that was now rampant on the world. Whether the world would be recolonised is unknown Following the Space Marines' assault upon the Imperial Guard forces on Kronus, the Inquisition's Ordo Hereticus undertook a sweeping investigation of the Blood Ravens Chapter for signs of possible Chaos taint. Their efforts ultimately cleared the Blood Ravens and Captain Davian Thule of any wrongdoing or taint of corruption and chalked up the entire affair to the rigid Imperial bureaucracy of Ultima Segmentum Command and the lack of clear lines of authority in the situation on Kronus. Though Space Marines normally were granted command authority over the Imperial Guard within any Imperial campaign, that authority was not clear in the case of Kronus and the Inquisition determined that both Imperial factions had acted with honour during the Dark Crusade. This question was not resolved and would emerge again when during the conflict in the Kaurava System the Blood Ravens, the Imperial Guard and a third Imperial faction, the Adepta Sororitas' Sisters of Battle, would come to blows once more. This issue of which Imperial organization has preeminent authority in a war zone when the lines of command have not been previously established by the Imperial bureaucracy remains a major problem for the Imperium of Man.
- Kronus is a fictional krogan character featured in the Blasto adventure "Blasto: Eternity is Forever". Kronus was once incarcerated on a prison ship by Blasto, but killed the crew and escaped. Three Spectres were sent after him, but each one turned up dead. Kronus establishes a base on Virmire, the perfect hiding spot because the galaxy believes the planet to be uninhabitable after a nuclear blast occurred. There, Kronus constructs a machine capable of freezing time, which he plans to use to take over the galaxy. When Blasto and his partner Cerulean Star arrive, Kronus freezes Blasto with his gauntlet and his guards capture Cerulean Star. The asari frees herself, however, and forces Kronus to un-freeze Blasto at gunpoint. His plan thwarted, Kronus activates the base's self-destruct sequence, flings one of his guards at Blasto as a distraction, and attempts to flee. An explosion knocks him over a railing and he plummets to his death.
- Kronus es el planeta donde se desarrolla el videojuego Warhammer 40,000: Dawn of War - Dark Crusade. Se encuentra ubicado en Sector Litesh del Segmentum Ultima, y siete de los mayores poderes militares de la Galaxia se enfrentaron por su posesión: los Eldars del Mundo Astronave Ulthwé, la Guardia Imperial, los Marines Espaciales del Capítulo de los Cuervos Sangrientos, los Orkos, el Imperio Tau, la Legión Traidora de los Portadores de la Palabra y una fuerza recién despertada de Necrones. Ningún ejército aceptó retirarse, y dio comienzo un terrible conflicto que sería registrado en los anales imperiales como la Cruzada Oscura de Kronus. Los Cuervos Sangrientos acabaron por hacerse con la victoria, incluso después de tener que luchar inesperadamente contra la Guardia Imperial desplegada en el planeta, y devolvieron el planeta al dominio del Imperio de la Humanidad. El planeta parece tener un clima variado pero templado adecuado para la vida humana, lo que le convirtió en un candidato para su colonización. La única parte visible de Kronus es un único y amplio continente con varias islas cercanas, que se asume que debe ser el único del planeta, o al menos el único que está habitado. El clima de Kronus varía desde las frías y heladas montañas a los ardientes desiertos situados al norte. El sudeste es una región transitoria entre la zona templada y las junglas tropicales. El planeta muestra signos de desarrollo industrial, ya que aún perduran enormes instalaciones de refinería en los Picos de Hyperion, así como un espaciopuerto muy avanzado localizado en Pavonis.
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