About: Eridani SX5   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This weapon is the 'middle of the road' between the Vanu's high fire rate carbines (Serpent, VX6-7) and shotguns. It really shines in the 5-15 meter range, which can be extended using softpoint ammunition. It degrades in effectiveness very quickly after that point. If you're not interested in using a shotgun or a carbine and enjoy close quarters combat, this may be the gun for you. The Eridani burns through ammo very quickly with its high fire rate, so unless you are playing in an organized outift with a lot of engineers, an ammo belt suit upgrade is a good choice.

AttributesValues
rdf:type
rdfs:label
  • Eridani SX5
rdfs:comment
  • This weapon is the 'middle of the road' between the Vanu's high fire rate carbines (Serpent, VX6-7) and shotguns. It really shines in the 5-15 meter range, which can be extended using softpoint ammunition. It degrades in effectiveness very quickly after that point. If you're not interested in using a shotgun or a carbine and enjoy close quarters combat, this may be the gun for you. The Eridani burns through ammo very quickly with its high fire rate, so unless you are playing in an organized outift with a lot of engineers, an ammo belt suit upgrade is a good choice.
Requirement
  • 10(xsd:integer)
dcterms:subject
MaxDamage
  • 143(xsd:integer)
Flashlight
  • Yes
3.4x Scope
  • Yes
Horizontal Tolerance
  • 0(xsd:double)
Horizontal Recoil
  • 0(xsd:double)
HS/NV Scope
  • Yes
Laser 3.4x Scope
  • Yes
Fire Modes
  • Automatic
Can Use
  • Infiltrator/Light Assault/Combat Medic/Engineer/Heavy Assault
Hip Accuracy
  • 1(xsd:integer)
Aim Accuracy
  • 0(xsd:double)
Cert Cost
  • 1000(xsd:integer)
  • Unavailable
Forward Grip
  • Yes
4x Scope
  • Yes
Weapon Type
  • SMG
Reflex 1x
  • Yes
Laser 4x Scope
  • Yes
Vertical Recoil
  • 0(xsd:double)
Recoil Bias
ShowLink
  • true
Patch Link
  • --05-19
Reload Speed
  • 2.8
First Shot
  • 2(xsd:integer)
MinDamage
  • 91(xsd:integer)
Flash Suppressor
  • Yes
Recoil Decrease
  • 18(xsd:integer)
SC Cost
  • 699(xsd:integer)
  • Unavailable
Move Speed Multiplier
  • 0(xsd:double)
Fire Rate
  • 750(xsd:integer)
Recoil Angle
  • 20(xsd:integer)
Reflex 2x
  • Yes
Range
  • Short
Velocity
  • 360(xsd:integer)
Name
  • Eridani SX5
  • Eridani SX5 Service Ribbon
  • Eridani SX5G
dbkwik:planetside/...iPageUsesTemplate
Adv Laser Sight
  • Yes
SP Ammo
  • Yes
Suppressor
  • Yes
Description
  • The Eridani SX5 fully automatic submachine gun excels in close quarter combat situations.
Empire
  • VS
Patch
  • 2015-05-19(xsd:date)
Ammunition
  • 25(xsd:integer)
Extended Magazine
  • 10(xsd:integer)
Compensator
  • Yes
abstract
  • This weapon is the 'middle of the road' between the Vanu's high fire rate carbines (Serpent, VX6-7) and shotguns. It really shines in the 5-15 meter range, which can be extended using softpoint ammunition. It degrades in effectiveness very quickly after that point. If you're not interested in using a shotgun or a carbine and enjoy close quarters combat, this may be the gun for you. This gun is the ultimate Infiltrator CQC weapon. It is better than the Artemis for close quarters situations by a large amount, although it trades much of the Artemis' effectiveness at medium range for enhanced close range performance. The Eridani burns through ammo very quickly with its high fire rate, so unless you are playing in an organized outift with a lot of engineers, an ammo belt suit upgrade is a good choice. The Eridani does not require a laser sight to be effective while hip firing. It has a good hip fire cone of fire, and that cone expands much slower than the VX6-7's hipfire cone of fire. This gun has amazing animations. When fired/reloaded, the Eridani appears to have vents that flare open on the front end of the gun to release heat/gases. If you're looking to buy a suppressor for the gun just to reduce the sound, it may not be necessary. The gun actually sounds fairly quiet/suppressed by default, so getting a flash suppressor may end up being a better option. The default hipfire CoF of this weapon does not vary depending if you are crouching or standing. The Eridani's ADS CoF is inferior to most weapons when standing still, but matches up well while moving. If you must ADS, exploit the Eridani's 75% ADS movement speed and stay mobile.
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