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A list of enemies and bosses that appear in the first Mega Man video game and its remake, Mega Man Powered Up. Unless stated otherwise, data on this page is from the Nintendo/Famicom version of Mega Man. Values from Mega Man: The Wily Wars and Mega Man: Powered Up may vary.

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  • List of Mega Man 1 Enemies
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  • A list of enemies and bosses that appear in the first Mega Man video game and its remake, Mega Man Powered Up. Unless stated otherwise, data on this page is from the Nintendo/Famicom version of Mega Man. Values from Mega Man: The Wily Wars and Mega Man: Powered Up may vary.
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  • Description/background information of an enemy or boss.
  • A helicopter robot that will follow and fly into its target repeatedly.
  • Robotic bats that were originally created to patrol forests. They make their first appearance in Wood Man's stage in Mega Man 2 and appear in Guts Man's stage in Mega Man Powered Up.
  • A flying robotic penguin that mostly appears in Ice Man's stage and in the third Wily stage.
  • A pillar of fire that rises up and down. Can be turned into a harmless platform by freezing it with Ice Slasher. Located in Fire Man's stage and Wily Castle 1.
  • Created by Dr. Light for mining and construction purposes, as well as to blast away debris so that land could be cleared for construction projects.
  • A type of Met that throws pickaxes and uses a shield.
  • Large, stationary cannons that first appeared in Mega Man 3.
  • A fire enemy found in Fire Man's stage.
  • A small jumping cricket robot.
  • Previously worked at a waste management facility, he is able to wield flames that can reach 7000-8000 degrees.
  • A security guard robot that fires a single shot at its target.
  • A large robot consisting of a large yellow blob, that can dismantle himself and cross an area to attack his enemies. His only weak point is his eye.
  • A low-lying, spinning enemy that travels back and forth on a surface to collide with enemies.
  • Mass-produced versions of Proto Man's Break Man disguise.
  • Originally created by Dr. Light to be a timber-felling robot for the lumber industry.
  • Built by Dr. Light to be impervious to sub-zero temperatures, he was originally used for Antarctic exploration and later worked in a cold storage warehouse.
  • Mets wearing a cactus that were designed for desert regions.
  • Dr. Wily's attack vehicle that serves as the final boss of the game.
  • A wall-mounted gun with a beak-like armored shell that opens and closes.
  • Spikes that kill Mega Man instantly. Have strange hit boxes and can kill if the player touches the side of them.
  • Built by Dr. Light to control electrical operations, Elec Man previously managed a power plant facility.
  • Mobile, robotic cannons that first appear in Mega Man 2.
  • An elevator robot that is invincible in the original Mega Man, but can be destroyed in Powered Up.
  • Molten lava that kills Mega Man instantly. Unusually behaves like a bottomless pit.
  • A one-eyed adhering barricade robot that travels back and forth along a set path.
  • A robot enemy that is installed in floors and ceilings, and when someone gets close to it, spins and shoots in five different directions twice.
  • Originally a civil engineering robot created by Dr. Light for land reclamation and construction.
  • An invincible bomb that launches from pits and explodes, scattering shrapnel around.
  • A common robot enemy that has an indestructible hard hat.
  • An experimental robot created by Dr. Light to enable time travel. However, he is only able to slow down time, briefly.
  • A large one-eyed jumping robot that tries to crush its enemies.
  • In the original Mega Man, CWU-01P's are seven aquatic robots encased in protective bubbles. In Mega Man Powered Up, there is only one CWU-01P with the ability to reform its bubble multiple times.
  • A flying reconnaissance robot that can only be shot when their eyes are exposed.
  • One of Dr. Wily's robot's trying to pose as the real Mega Man. He only appears when playing as a Robot Master in their own stage, and tries to convince them to join Wily.
  • Large robots that resemble fire pits; they generate and throw Tackle Fires from their heads.
  • The latest high-tech maintenance robot, able to create oil that works on any kind of machinery.
  • Spinning security robots that first appeared in Mega Man 2.
  • Time bombs originally created to be used at construction sites.
  • Armored flying robots shielded from frontal assaults. Their shields can be knocked away by powerful attacks.
  • A large fireball that goes through chutes in Fire Man's stage.
  • An industrial bomb robot that blows when it is destroyed and the explosion can damage the player.
  • A bolt of fire that appears periodically. Located in Fire Man's stage.
  • A cutter-based enemy that is mostly seen in Cut Man's stage.
  • A robot that can copy everything from the opponent it fights against.
  • A slower, larger unpainted version of the Big Eye robots that appears as the boss of Mega Man Powered Up's introductory stage.
  • A bolt of electricity that appears periodically. Located in Elec Man's Stage.
  • A reconnaissance robot that passes by the screen and shoots two electric beams from its eyes when an enemy is in front of it.
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