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Unlock (アンロック Anrokku) is a [[:Special:Ask/-5B-5BCategory:Spells-5D-5D-20-5B-5Bspell-20category::-5D-5D|supportive]] spell Thoma Avenir casts to unlock the locking units of buildings or items. It normaly takes an unexperienced caster a dozen of minutes to a few hours to unlock a "locking unit" with complicated access codes. In chapter 1 of appears in::Force, Thoma takes only a few seconds to unlock the locked compartment where Lily Strosek was held in in one action. The trigger of the spell is "Unlock!" (解(ほど)け hodoke)

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rdf:type
rdfs:label
  • Unlock
  • Unlock
  • Unlock
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  • Unlock (アンロック Anrokku) is a [[:Special:Ask/-5B-5BCategory:Spells-5D-5D-20-5B-5Bspell-20category::-5D-5D|supportive]] spell Thoma Avenir casts to unlock the locking units of buildings or items. It normaly takes an unexperienced caster a dozen of minutes to a few hours to unlock a "locking unit" with complicated access codes. In chapter 1 of appears in::Force, Thoma takes only a few seconds to unlock the locked compartment where Lily Strosek was held in in one action. The trigger of the spell is "Unlock!" (解(ほど)け hodoke)
  • "Unlock" is an original song by DystoP featuring SONiKA.
  • The Unlock Staff (アンロックの杖 Anrokku no tsue) is a recurring Staff in the Fire Emblem Series. First appearing in Mystery of the Emblem, this staff grants its wielder the ability to unlatch the locks of Doors positioned at least one or two tiles away from him/her. In Thracia 776, this staff may only be wielded by Tina, where it not just possesses unlimited Range, but can also be used to unlock Chests.
  • "Quickfinger the Thief Lord learned this magic from an unsavory old barrel elf that sold him the charm for a gallon of black beer. This incantation increases your ability to unlock containers whether or not you are sober. The percentage increase depends on your skill level".
  • Magic users are mostly pragmatic people. However, there are some that think magic trumps everything and frown on physical work. The jimmying of a door or chest with Lockpicks is beneath them. Instead they use this spell, which automatically his a 100% chance of picking the lock, as long as the lock isn't too complicated (meaning it needs a special key). As a bonus, this spell also includes the Destroy Trap spell, which will de-arm any kind of trap on the targeted spell, while the lock is opened. Note that the spell is only useful for mechanical locks. Magic locks need the spell Unlock Magic.
  • Unlock is a magic spell in Vagrant Story. It is one of Sorcery Spells that Ashley Riot learns from a Grimoire. Ashley learns Unlock from the Grimoire Clef, dropped by Father Duane at the Town Center West's Tircolas Flow. Unlock opens treasure chests that are locked by magic. The spell costs 3 MP, however, casting it does not mean the spell will be 100% successful. The hit rate percentage depends on the value of Ashley's Risk, and is calculated below:
  • In Guild Wars, "to unlock something" generally means to make it available for your PvP characters. Unlocked skills can also be equipped by Heroes, and unlocked non-Elite skills will be available via Skill Tomes or from all skill trainers of their campaign for your PvE characters. Currently, you can unlock skills, runes, weapon upgrades, and Heroes. You can unlock via either PvE or PvP.
  • To disengage a lock so it becomes unlocked. Usually requires some sort of key or a Rogue with the Lockpicking skill.
  • Unlock is a Mental Magic spell first seen in Geneforge 1. It unlocks nearby doors and follows the formula: Unlock Spell Level + Spellcraft + Mental Magic = Total vs door check For instance, if the door is locked at 10 you will need to meet or exceed this value. Buffs from armor are included. Mechanics is not included in the calculation and in general, for later level characters that focus on magic, Unlock will quickly outstrip Mechanics in usefulness aside from disabling mines.
  • To disengage a lock so it becomes unlocked. Methods for unlocking include: Engineer items like [Small Seaforium Charge], Blacksmiths items like [Silver Skeleton Key], Rogues' Lockpicking skill, and specific keys. Note that not every lock can be opened with all methods.
  • How to unlock everything, as this information is missing from other articles.
  • Unlock (Japanese: 推測アンロック, Kanji translation: Guess Plan, Romaji: anrokku) is a very simple white magic spell. The spell can be used to open mechanically locked doors or windows. Even objects sealed magically with Lock can be opened. The spell itself is incredibly simple because anyone who can memorize the incantation is able to cast it. This also makes the spell a formidable threat to private property; therefore, it is not taught at the Sorcerer's Guild.
  • Unlock is a command to used to unlock a closed door or container, when used with the proper key.
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  • 160(xsd:integer)
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  • "Unlock"
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  • Apr.17.2015
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  • 2015-04-17(xsd:date)
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  • -UJ_Tqq8KGk
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