About: Zerg vs. Zerg (StarCraft)   Sponge Permalink

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Expect the opposing zerg to be utilizing the same orders as you! Zerg vs. zerg is the fastest matchup in the game, and goes fairly quickly. Matches rarely take more then 6-9 minutes, so there is hardly a late game and a pretty consistent midgame. The game revolves around the air/ground trade-off – zerglings are cheap and fast to make, mutalisks can kill zerglings. Whoever gets mutalisks alone will be able to decimate the opponent's economy, so the game revolves around trying to get more mutalisks before the other player OR getting mass zerglings before the other player gets mutalisks.

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  • Zerg vs. Zerg (StarCraft)
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  • Expect the opposing zerg to be utilizing the same orders as you! Zerg vs. zerg is the fastest matchup in the game, and goes fairly quickly. Matches rarely take more then 6-9 minutes, so there is hardly a late game and a pretty consistent midgame. The game revolves around the air/ground trade-off – zerglings are cheap and fast to make, mutalisks can kill zerglings. Whoever gets mutalisks alone will be able to decimate the opponent's economy, so the game revolves around trying to get more mutalisks before the other player OR getting mass zerglings before the other player gets mutalisks.
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  • Expect the opposing zerg to be utilizing the same orders as you! Zerg vs. zerg is the fastest matchup in the game, and goes fairly quickly. Matches rarely take more then 6-9 minutes, so there is hardly a late game and a pretty consistent midgame. The game revolves around the air/ground trade-off – zerglings are cheap and fast to make, mutalisks can kill zerglings. Whoever gets mutalisks alone will be able to decimate the opponent's economy, so the game revolves around trying to get more mutalisks before the other player OR getting mass zerglings before the other player gets mutalisks. Interestingly, zerg vs. zerg is the only matchup that plays like this specifically because terran and protoss don't have an effective air-to-all attack unit. The Wraith, while it can attack ground, is more expensive and is not strong enough to take on missile turrets. It's also significantly less effective at killing workers, particularly since SCVs can repair.
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