The angel is known to turn its side at irregular times, so it is recommended to move cautiously. It is possible to bring the explorer's ring into the room to restore run energy and get to the Snow angel statue quicker and easier. If done, run energy will not drain until you leave the room.
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rdf:type
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rdfs:label
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rdfs:comment
| - The angel is known to turn its side at irregular times, so it is recommended to move cautiously. It is possible to bring the explorer's ring into the room to restore run energy and get to the Snow angel statue quicker and easier. If done, run energy will not drain until you leave the room.
- The angel is known to turn its side at irregular times, so it is recommended to move cautiously. One exploit found during this puzzle was to use one's explorer's ring to fill up your run to get to the Snow angel statue quicker and easier. Also when this was done while still in the room a player may notice their run energy does not drain after using the explorer's ring in the room, but once the player leaves the room this is not so anymore.
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Examine
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removal
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Quest
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removalupdate
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Name
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Members
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Update
| - O' Little Town of Daemonheim
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Shop
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Release
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Gender
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Race
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Location
| - Second room of the 2010 Christmas Event dungeon.
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abstract
| - The angel is known to turn its side at irregular times, so it is recommended to move cautiously. It is possible to bring the explorer's ring into the room to restore run energy and get to the Snow angel statue quicker and easier. If done, run energy will not drain until you leave the room.
- The angel is known to turn its side at irregular times, so it is recommended to move cautiously. One exploit found during this puzzle was to use one's explorer's ring to fill up your run to get to the Snow angel statue quicker and easier. Also when this was done while still in the room a player may notice their run energy does not drain after using the explorer's ring in the room, but once the player leaves the room this is not so anymore.
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