Greel is a character in the role play Mystical Community. He was created by dmitrivalentine (Dmitri). He was the lieutenant of SALIGIA's Dominic de Avaritia. Dmitri reveals that Greed was once an angel named Greel.
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| - Greel is a character in the role play Mystical Community. He was created by dmitrivalentine (Dmitri). He was the lieutenant of SALIGIA's Dominic de Avaritia. Dmitri reveals that Greed was once an angel named Greel.
- A dangerous game played in teams that requires swift reflexes and a bit of foolhardiness. An axe is thrown from teammate to teammate in an attempt to keep it out of the hands of the opposing teams and points are scored each time the axe is embedded in 1 of the 3 wooden goals.
- Greel was the co-owner of The Broken Tusk alongside his brother Gorge. Greel was the brains of the two brothers and managed the business side of their cantina.
- Adin, on his way to Jaliad, came across Greel's hut, intending to use the seemingly abandoned place for shelter. Greel burst out and challenged Adin, ignoring Adin's attempts to explain himself. The two clashed swords, and Greel overcame Adin with relative ease. However, Greel was impressed with Adin's skill and, as thanks for the good fight, allowed Adin to live and feast with the Jalis for a night. Greel took Adin to Jaliad and, on the way, told a confused Adin about his clan. In particular, Greel mentioned an ancestor that killed a goblin in his hut, showing Adin the goblin's talisman.
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Cyber
| - SoroSuub Synthax-7 voice synthesizing cybernetic implant
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Home
| - Unnamed village near Jaliad
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| - hyperspace/fiction/feature20081031.html
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abstract
| - Greel is a character in the role play Mystical Community. He was created by dmitrivalentine (Dmitri). He was the lieutenant of SALIGIA's Dominic de Avaritia. Dmitri reveals that Greed was once an angel named Greel.
- Adin, on his way to Jaliad, came across Greel's hut, intending to use the seemingly abandoned place for shelter. Greel burst out and challenged Adin, ignoring Adin's attempts to explain himself. The two clashed swords, and Greel overcame Adin with relative ease. However, Greel was impressed with Adin's skill and, as thanks for the good fight, allowed Adin to live and feast with the Jalis for a night. Greel took Adin to Jaliad and, on the way, told a confused Adin about his clan. In particular, Greel mentioned an ancestor that killed a goblin in his hut, showing Adin the goblin's talisman. Upon reaching Jaliad, Greel offered Adin a feast and allowed him to tell his tale; if his tale was entertaining, they would release Adin and chase him, but if not then they would kill him on the spot. Though the Jalis initially heckled him, they fell silent when he described himself as a man that worked "with iron and fire". Adin explained his dream and the belt that he was creating, offering the Jalis the chance to be the first to offer their gem to the cause. Instead of killing him, as Adin had expected, Greel spoke very seriously, asking if the blacksmith had ever heard of Tenna of the Jalis. When Adin said that he had not, Greel explained the Tenna Birdsong Tales. He then humbly requested that Tatti, Tenna's descendant and the Jalis' current storyteller, to tell Adin a particular tale: the tale of Opal the Dreamer. When the tale was finished, Greel himself retrieved the Diamond and personally fixed it to Adin’s belt. Before Adin left Jaliad, Greel taught him swordplay so that he would be more able to defend himself on his journey.
- A dangerous game played in teams that requires swift reflexes and a bit of foolhardiness. An axe is thrown from teammate to teammate in an attempt to keep it out of the hands of the opposing teams and points are scored each time the axe is embedded in 1 of the 3 wooden goals.
- Greel was the co-owner of The Broken Tusk alongside his brother Gorge. Greel was the brains of the two brothers and managed the business side of their cantina.
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