Open Journal Systems. 2012. Open Journal Systems. Public Knowledge Project. (WUaS's wiki, information technologies and criteria for this - informed by the WUaS academic journal subject matter - are developing, since you can already publish your article at Academia.edu or Research Gate - - or Spire - - for example); See Library Resources below at WUaS for further resources.
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| - Open Journal Systems. 2012. Open Journal Systems. Public Knowledge Project. (WUaS's wiki, information technologies and criteria for this - informed by the WUaS academic journal subject matter - are developing, since you can already publish your article at Academia.edu or Research Gate - - or Spire - - for example); See Library Resources below at WUaS for further resources.
- Upgrading this technology allows you to go on more expeditions and to colonize more planets. Your maximum planet count goes up with every second level of this technology, starting with two planets on level 1 (then one more on 3, 5, 7, and so on). You can also send one more expedition in deep space with every square level of the technology, starting with one expedition on level 1 (then one more on 4, 9, 16 and so on). It also enables the expeditions to be longer, with +1 hour per level of technology, starting at one hour on level 1. Also, the Planet Slots in a system which you can colonize changes at levels 4 (3-13), 6 (2-14) and 8 (any position in a system).
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| - Open Journal Systems. 2012. Open Journal Systems. Public Knowledge Project. (WUaS's wiki, information technologies and criteria for this - informed by the WUaS academic journal subject matter - are developing, since you can already publish your article at Academia.edu or Research Gate - - or Spire - - for example); See Library Resources below at WUaS for further resources.
- Upgrading this technology allows you to go on more expeditions and to colonize more planets. Your maximum planet count goes up with every second level of this technology, starting with two planets on level 1 (then one more on 3, 5, 7, and so on). You can also send one more expedition in deep space with every square level of the technology, starting with one expedition on level 1 (then one more on 4, 9, 16 and so on). It also enables the expeditions to be longer, with +1 hour per level of technology, starting at one hour on level 1. Also, the Planet Slots in a system which you can colonize changes at levels 4 (3-13), 6 (2-14) and 8 (any position in a system).
* Espionage Technology (level 4)
* Impulse Drive (level 3)
* Research Lab (level 3)
* Expeditions to Outer Space
* Gaining more Colonies. (Colonization) This is the only technology, apart from Graviton Technology, that doesn't double in cost every level. The exact formula is as follows: rounded to the closest 100
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