About: Third-age range top   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

It was long thought that the chances of obtaining a piece of third-age armour was of about 1 in 10,000 (according to Paul Gower), and in 2010 Mod Maylea stated that the odds are lower than 1 in 100,000 . However, a livestream with Mod Simon and James revealed the mechanics of Treasure Trail rewards in detail, meaning the actual chances could be calculated: approximately 1 in 16,896 per item roll for any of the 12 parts of third-age equipment, or approximately 1 in 202,752 for a specific part, per item roll - with an average of 5 item rewards per Trail, this gives approximately 1 in 3,380 for any part, or 1 in 40,551 for a specific part, per Trail completed. For a more detailed breakdown of drop mechanics and calculations, see Treasure Trails/Rewards#Hard.

AttributesValues
rdf:type
rdfs:label
  • Third-age range top
rdfs:comment
  • It was long thought that the chances of obtaining a piece of third-age armour was of about 1 in 10,000 (according to Paul Gower), and in 2010 Mod Maylea stated that the odds are lower than 1 in 100,000 . However, a livestream with Mod Simon and James revealed the mechanics of Treasure Trail rewards in detail, meaning the actual chances could be calculated: approximately 1 in 16,896 per item roll for any of the 12 parts of third-age equipment, or approximately 1 in 202,752 for a specific part, per item roll - with an average of 5 item rewards per Trail, this gives approximately 1 in 3,380 for any part, or 1 in 40,551 for a specific part, per Trail completed. For a more detailed breakdown of drop mechanics and calculations, see Treasure Trails/Rewards#Hard.
Level
  • 65(xsd:integer)
Strength
  • 0(xsd:integer)
dcterms:subject
specialchance
  • yes
noteable
  • Yes
store
  • No
low
  • 18000(xsd:integer)
Examine
  • Ancient range protection crafted from white dragonhide.
Tradeable
  • Yes
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
lendable
  • Yes
exchange
  • GEMW
destroy
  • Drop
disassembly
  • Yes
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • ranged body
Special
  • Ancient[7]
Stackable
  • No
Tier
  • 65(xsd:integer)
Slot
  • body
Magic
  • 0(xsd:integer)
Name
  • Third-age range top
Type
  • tank
Value
  • 45000(xsd:integer)
Caption
  • A male player wearing a Third-age range top.
Members
  • Yes
Weight
  • 4(xsd:integer)
Update
  • Treasure Trails, spiders and sheep
Armour
  • 298(xsd:integer)
Class
  • Ranged
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 10330(xsd:integer)
high
  • 27000(xsd:integer)
Release
  • 2006-12-05(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 6565(xsd:integer)
abstract
  • It was long thought that the chances of obtaining a piece of third-age armour was of about 1 in 10,000 (according to Paul Gower), and in 2010 Mod Maylea stated that the odds are lower than 1 in 100,000 . However, a livestream with Mod Simon and James revealed the mechanics of Treasure Trail rewards in detail, meaning the actual chances could be calculated: approximately 1 in 16,896 per item roll for any of the 12 parts of third-age equipment, or approximately 1 in 202,752 for a specific part, per item roll - with an average of 5 item rewards per Trail, this gives approximately 1 in 3,380 for any part, or 1 in 40,551 for a specific part, per Trail completed. For a more detailed breakdown of drop mechanics and calculations, see Treasure Trails/Rewards#Hard.
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