About: Player Death   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When a player runs out of health they die. They are then resurrected at the nearest Shrine at full health and stats. Death has no big issues except if say you were in a place that was hard to get to then you have to get there again.

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  • Player Death
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  • When a player runs out of health they die. They are then resurrected at the nearest Shrine at full health and stats. Death has no big issues except if say you were in a place that was hard to get to then you have to get there again.
  • While fighting a creature or another player, a character's HP may go down to 0, causing him to die. The character will fall to the floor on his back, and won't be able to move or talk. Others can still click the corpse, but won't be able to attack it or use skills on it. A exception to this are the conjurer's resurrect, the warlock's cremation and the hunter's camouflage corpse.
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abstract
  • When a player runs out of health they die. They are then resurrected at the nearest Shrine at full health and stats. Death has no big issues except if say you were in a place that was hard to get to then you have to get there again.
  • While fighting a creature or another player, a character's HP may go down to 0, causing him to die. The character will fall to the floor on his back, and won't be able to move or talk. Others can still click the corpse, but won't be able to attack it or use skills on it. A exception to this are the conjurer's resurrect, the warlock's cremation and the hunter's camouflage corpse. If there are no nearby conjurers, the player will have to use the respawn button that appears after death. He will respawn at the last altar he saved to, with full health and mana, but with the condition Resurrection Dizziness and the penalty of Necrostacy.
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