About: Commandos: Beyond the Call of Duty   Sponge Permalink

An Entity of Type : dbkwik:resource/F53DY7fhVqHClWE_2LSx4w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOINDEX__ Commandos: Beyond the Call of Duty is a standalone mission expansion pack to the original game Commandos: Behind Enemy Lines. It was developed by Pyro Studios and published by Eidos Interactive and released in 1999. The game featured improved graphics (noticable when zooming), new skills (stone throwing, cigarette packet distract stunning attacks), new equipment (clubs, rifles, handcuffs), mechanics (puppeting captured enemies, spy using any capture guards clothing), more interative environments, new drivable vehicles and new character classes.

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  • Commandos: Beyond the Call of Duty
rdfs:comment
  • __NOINDEX__ Commandos: Beyond the Call of Duty is a standalone mission expansion pack to the original game Commandos: Behind Enemy Lines. It was developed by Pyro Studios and published by Eidos Interactive and released in 1999. The game featured improved graphics (noticable when zooming), new skills (stone throwing, cigarette packet distract stunning attacks), new equipment (clubs, rifles, handcuffs), mechanics (puppeting captured enemies, spy using any capture guards clothing), more interative environments, new drivable vehicles and new character classes.
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Platforms
  • Microsoft Windows
Series
  • Commandos
Genre
Ratings
  • Teen
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Title
  • Commandos: Beyond the Call of Duty
Modes
Released
  • 1999(xsd:integer)
Developer
Publisher
  • Eidos Interactive
abstract
  • __NOINDEX__ Commandos: Beyond the Call of Duty is a standalone mission expansion pack to the original game Commandos: Behind Enemy Lines. It was developed by Pyro Studios and published by Eidos Interactive and released in 1999. The game featured improved graphics (noticable when zooming), new skills (stone throwing, cigarette packet distract stunning attacks), new equipment (clubs, rifles, handcuffs), mechanics (puppeting captured enemies, spy using any capture guards clothing), more interative environments, new drivable vehicles and new character classes.
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