Floow (フロウス Furousu) is an enemy in Super Smash Bros. Brawl's Subspace Emissary mode, and first appears in the Ruined Zoo level. It looks like a large black cloud with gray rectangles forming a humanoid shape and two small red eyes. Its trophy describes it as "a ghost patched with strips of darkness." A Floow's attack (some sort of scream) can causes high damage - about 7 hits of 6-8%, highly resistant to DI - and knockback. It is also possible for two Floows attacking at alternate times to trap a player. A particular annoyance of the Floow is its ability to steadily regain health, although it cannot move or attack while healing. While the long health bar may seem intimidating, damage done by any decent melee attack is usually sufficient to cut down the health by half. The Floows can be tu
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| - Floow (フロウス Furousu) is an enemy in Super Smash Bros. Brawl's Subspace Emissary mode, and first appears in the Ruined Zoo level. It looks like a large black cloud with gray rectangles forming a humanoid shape and two small red eyes. Its trophy describes it as "a ghost patched with strips of darkness." A Floow's attack (some sort of scream) can causes high damage - about 7 hits of 6-8%, highly resistant to DI - and knockback. It is also possible for two Floows attacking at alternate times to trap a player. A particular annoyance of the Floow is its ability to steadily regain health, although it cannot move or attack while healing. While the long health bar may seem intimidating, damage done by any decent melee attack is usually sufficient to cut down the health by half. The Floows can be tu
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| - Two Floows from Super Smash Bros. Brawl.
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| - Floow (フロウス Furousu) is an enemy in Super Smash Bros. Brawl's Subspace Emissary mode, and first appears in the Ruined Zoo level. It looks like a large black cloud with gray rectangles forming a humanoid shape and two small red eyes. Its trophy describes it as "a ghost patched with strips of darkness." A Floow's attack (some sort of scream) can causes high damage - about 7 hits of 6-8%, highly resistant to DI - and knockback. It is also possible for two Floows attacking at alternate times to trap a player. A particular annoyance of the Floow is its ability to steadily regain health, although it cannot move or attack while healing. While the long health bar may seem intimidating, damage done by any decent melee attack is usually sufficient to cut down the health by half. The Floows can be turned into a trophy with the use of a trophy stand, but precise aiming and timing may be required as the Floows float around. Floows are resistant to energy projectile attacks, so it is advisable to attack them with direct attacks. If Floows come in contact with water, they are instantly defeated.
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