About: Gypsy chief   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Race: human Alignment: true neutral Armor class: 14 Hit points: 103 Attack bonus: +14/+9/+4 /+14 Damage: d6 +6/d6 +4 (2 scimitar +1) Disarmed: d3 +3 (unarmed strike) Hit dice (level): 15 Spellcasting: cleric 10 Challenge rating: 11 Size: medium

AttributesValues
rdfs:label
  • Gypsy chief
rdfs:comment
  • Race: human Alignment: true neutral Armor class: 14 Hit points: 103 Attack bonus: +14/+9/+4 /+14 Damage: d6 +6/d6 +4 (2 scimitar +1) Disarmed: d3 +3 (unarmed strike) Hit dice (level): 15 Spellcasting: cleric 10 Challenge rating: 11 Size: medium
Alignment
dcterms:subject
Will
  • 5(xsd:integer)
Fort
  • 11(xsd:integer)
Reflex
  • 9(xsd:integer)
DEX
  • 14(xsd:integer)
feats
  • alertness, ambidexterity, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), cleave, evasion, great fortitude, improved critical , point blank shot, power attack,quick to master, shield proficiency, sneak attack , toughness, two-weapon fighting, uncanny dodge II, weapon focus , weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization
str
  • 17(xsd:integer)
CHA
  • 8(xsd:integer)
resref
  • nw_gypsy006
Wis
  • 12(xsd:integer)
AB
  • +14/+9/+4 /+14
Skills
spellcasting
  • cleric 10
dbkwik:nwn/property/wikiPageUsesTemplate
con
  • 12(xsd:integer)
cr
  • 11(xsd:integer)
HD
  • 15(xsd:integer)
AC
  • 14(xsd:integer)
int
  • 10(xsd:integer)
HP
  • 103(xsd:integer)
Damage
  • d6 +6/d6 +4
Race
Size
  • medium
unarmed
  • d3 +3
abstract
  • Race: human Alignment: true neutral Armor class: 14 Hit points: 103 Attack bonus: +14/+9/+4 /+14 Damage: d6 +6/d6 +4 (2 scimitar +1) Disarmed: d3 +3 (unarmed strike) Hit dice (level): 15 Spellcasting: cleric 10 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (6), discipline (13), listen (11), lore (8), open lock (10), parry (8), perform (11), search (6), taunt (7) Feats: alertness, ambidexterity, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), cleave, evasion, great fortitude, improved critical (scimitar), point blank shot, power attack,quick to master, shield proficiency, sneak attack (+1d6), toughness, two-weapon fighting, uncanny dodge II, weapon focus (scimitar), weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization (scimitar)
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