About: Trophy Rush   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In Trophy Rush, the player enters a number of coins to increase game time. The more coins spent, the more time he or she will have in the game. The amount of time can range from 30 seconds to 2 minutes and 30 seconds. This means the player must pay at least 180G to play, with 900G providing the maximum available time. On the Wii U vesion of Smash 4, Trophy Rush can be played with two players. Team attack is enabled, so the players must be cautious around eachother. If the platform vanishes, both players must be KO'd for the platform to return.

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  • Trophy Rush
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  • In Trophy Rush, the player enters a number of coins to increase game time. The more coins spent, the more time he or she will have in the game. The amount of time can range from 30 seconds to 2 minutes and 30 seconds. This means the player must pay at least 180G to play, with 900G providing the maximum available time. On the Wii U vesion of Smash 4, Trophy Rush can be played with two players. Team attack is enabled, so the players must be cautious around eachother. If the platform vanishes, both players must be KO'd for the platform to return.
dcterms:subject
abstract
  • In Trophy Rush, the player enters a number of coins to increase game time. The more coins spent, the more time he or she will have in the game. The amount of time can range from 30 seconds to 2 minutes and 30 seconds. This means the player must pay at least 180G to play, with 900G providing the maximum available time. The player must break boxes in order to fill a meter. Once the meter is full, the game enters fever mode in which pentagonal boxes with coins, trophies, and custom parts in most of them constantly rain from the sky, and the player will need to break as many as they can before the fever mode wears off. If too many crates stack up, the player has 5 seconds to clear the stack; otherwise, the platform disappears and you will fall. Getting KO'd will cost you 15 seconds the first time, 10 seconds the second time, and 5 seconds for all deaths after the second. If the player stays in the same position for too long, a warning sign alerts the player that a lightning ball will fall from the top of the screen at that particular area. The lightning ball will inflict 30% and great knockback to the player if they fail to dodge or block it, as well as destroying all blocks it comes in contact with. It cannot be reflected, asorbed, or pocketed; but it can be countered. On the Wii U vesion of Smash 4, Trophy Rush can be played with two players. Team attack is enabled, so the players must be cautious around eachother. If the platform vanishes, both players must be KO'd for the platform to return. The longer the game lasts, the more crates that will drop. There are different types of crates to break.
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