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- } <default><b>Nombre</b></default> Puntos de Poder Otros perfiles[/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] [/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] Tropa M HA HP F R H A L S Oficial M HA HP F R H A L S Equipo Armas Bólter Pistola bólter Bólter de asalto Granada Frag Granada Perforante Espada sierra Espada de energía Puño de combate Arma 1 Arma 2 Arma 3 Arma 4 Arma 5 Arma 6 Arma 7 Arma 8 Arma 9 Arma 10 <default><b>Reglas</b></default> Tipo de unidad Miniaturas adicionales Tamaño de unidad Opciones Habilidades Psíquico Reglas especiales Keywords de Facción Keywords de Unidad
- File:Whirlwind Icon.pngWhirlwind is strong against File:Thunder Icon.pngThunder and weak against File:Ardor Icon.pngArdor.
- Whirlwind was a crew that sails the Cobalt Ocean. The crew flew the flag of Crimson.
- Whirlwind is a motorbike shop owned by Chihiro Fujimi, the founder of the NIT Motor Club. When they were short of money, Keiichi and Belldandy started to work there. This article is a . You can help My English Wiki by expanding it. From MangaWiki, a Wikia wiki.
- The Whirlwind is a fairly unremarkable plane of average strength whether just starting out or fully powered up. Its selling point is its Force Field sub weapon, which absorbs enemy fire. The Grand Slam Bomber sends out several large planes to bomb the enemy.
- Description: An air elemental can create a small whirlwind, knocking all enemies to the ground and causing any who fall 1d3 points of slashing damage for every two levels of the elemental.
- These whirlwinds were a kind of challenge in the Defence Against Dark Art's Store Room located in the Defence Against the Dark Arts tower used for Defence Against the Dark Arts. They will whirl one back to start and hurt if touched.
- Full: All adjacent foes take 15...51 cold damage. Attacking foes struck by Whirlwind are knocked down. Concise: Hits foes adjacent to you. Deals 15...51 cold damage. Causes knock-down to attacking foes. __TOC__
- Whirlwind was a supervillain who was recruited by the Mandarin to be one of his minions.
- Whirlwind is a 3 player StarCraft map.
- Whirlwind is a novel by Charles L. Grant.
- Whirlwind requires 50 MP to cast.
- [[File:File:Whirlwind.png.png|16px]] [[|[]]] Whirlwind is an ability available to the Sith Inquisitor at level 6. It traps the target in a whirlwind for 10 seconds (60 for sorcerer). It costs 20 force, has a range of 30m and has a casting time of 2 seconds with a cooldown of 1 minute. This ability breaks on damage.
- Whirlwind was a Mastery 5 air spell which allowed the shugenja to create a massive whirlwind of air, spinning at the control of the caster and creating devastation in its wake.
- Whirlwind is a unicorn-dragon hybrid Skylander in Skylanders: Spyro's Adventure. She is voiced by Salli Saffioti who also voiced Torch, Clawdeen Wolf and Cleo De Nile from "Monster High", and many others.
- Whirlwind casts an area on the ground that will amplify all Wind element attacks and increase the Flee rate of Wind element characters.
- <default>Whirlwind</default> File:Updraft.jpg Attribute Previous Next Whirlwind was a Ventus Fighting Style on Bakugan Dimensions. It requires two Ventus Bakugan on your team.
- Deal 110% damage to 1 enemy and all enemies Adjacent to it.
- Whirlwind is an eight player map in Sins of a Solar Empire: Diplomacy consisting of 1 star and 69 planets. Official Description: Concentric rings of identical planets circle this ancient and distant star. Your enemies will attempt to surround you and exploit the linear phase lanes formed in this system. Intruders will swarm like flame: like the whirlwind.
- The Whirlwind is a manned bipedal MT around the size of an AC. It is equipped with a dual rocket launcher with one mounted on each shoulder and a burst rifle mounted in the chest of the unit. In order to use the back mounted rockets the unit needs to kneel. The unit is capable of boosting for short distances by using its boosters.
- 'Fallen Devil from above, wreaking havoc until he's done.' - DeaCon, Godly Council A Spell that summons two Dust Devils to attack enemy units
- Whirlwind is the fastest, weakest, and least intelligent of the Elemental Trio. Once Krabnoz learned of this "Project: Elemental Genesis", he sent Voltage to distract the MTF, and Gorga to retrieve them from Germany. The Elemental Trio then joined Krabnoz on his plan for global takeover. Whirlwind's element is air.
- The Whirlwind (疾風のプロペラ Shippū no Puropera?, Gale Propeller) is an item from The Legend of Zelda: Spirit Tracks. Found in the Forest Temple, the Whirlwind resembles a pinwheel and has a variety of purposes, including blowing out-of-reach items safely onto the ground in order to pick them up, stunning enemies, defeating enemies by blowing things toward them, dispelling Dark Matter, and using certain items such as floating crates as transportation. It can also be used to throw Phantoms possessed by Princess Zelda across chasms. To use it, the player must aim it in the direction they want the Whirlwind to blow and then blow into the Nintendo DS's microphone.
- __NOWYSIWYG__ Whirlwind Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Whirlwind is a Normal-type move introduced in Generation I. In encounters with wild Pokémon, the move blows them away, ending the battle. In Trainer battles, it switches the opponent's Pokémon with another random Pokémon in his/her party.
- Kategoria:Szkic right|400px Whirlwind to złoczyńca, który posiada zdolność obracania się szybko tworząc efekt trąby powietrznej. Swoją moc wykorzystuje do własnych celów. David Cannon został stworzony przez Stana Lee i Jacka Kirby'iego.
- __notoc__ <default><span style="font-weight:bold;">Whirlwind</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 8,000 Dropped by Dropped by Transmutable Untransmutable Whirlwind increases the flight speed of . As a direct result, this mod also increases throwing distance.
- David Cannon was always a bad seed. Born a mutant, David used his powers to bully other children and steal food. As an adult, David used his speed to become a figure skater, while moonlighting as a criminal called the Human Top For years, his crimes went unstopped, until Hank Pym (in his Giant-Man identity) and the Wasp caught him. He became their most persistant nemesis, rivaling Egghead in that title. Going underground for awhile, Cannon remerged as Janet Van Dyne's chauffer, using this cover to spy on his enemies, until he revealed it during a confrontation. And like Hank Pym, Cannon also underwent an identity change; altering his costume, Cannon took up the more sinister name of Whirlwind, and continues to plague both Hank Pym and the Avengers.
- Whirlwind is the best and only artifact sling in ADOM. It has stats of (+12, +12), and grants resistance to fire while equipped in the missile slot (as of version 1.2.0 [1]).
- One of the favoured Barbarian skills from Diablo 2, appears to have the same effect in Diablo 3
- Whirlwind is a pinball machine produced by Williams. The table is included in the compilation video game Pinball Hall of Fame The Williams Collection.
- Whirlwind is an Arms and Fury Warrior AoE ability learned at level 40. At level 55 and for Fury Warriors, it causes their next [Rampage] or [Bloodthirst] to hit 4 additional targets.
- Perform a whirlwind attack, hitting enemies around you for 120% weapon damage.
- Whirlwind or No. 6 is a race dog who outstaged Santa's Little Helper in a race. Whirlwind wins the race, winning Barney's bet.
- «Whirlwind» (ワールウインド, Wāruuindo?) is a 1-hit Two-handed Axe category Sword Skill in Sword Art Online, New ALfheim Online and Project Alicization.
- The Whirlwind is similar to the Snowman, as it quickly bounces off walls. When struck by it, rivals are sent flying into the air, dropping a shot or item onto the course that can be picked up by another player.
- Whirlwind is an ability that allows it users to manipulate air and airflow to form powerful whirlwinds that can push around others.
- In its original form, Whirlwind appears as a small tornado that spins around enemies for a short time before dissipating. It is graphically similar to Cyclone, which generates a larger tornado effect. In the PlayStation 2 remake of Tales of Destiny, the spell has been modified to have a melee context when used by Garr Kelvin, in which, after a short spellcasting delay, he slices at the ground with his sword, generating wind shears from each slash as a cross mark is formed in front of him. The range of this spell is now focused on the area directly in front of Garr, preventing it from being activated against distant enemies. This form is also similar to the strike arte used by flying enemies in Tales of Zestiria.
- Whirlwind is an ability that will cause the card to undergo three attacks at the same time in its battle cycle, instead of the normally 1 attack:
* One card left from opposing enemy
* The opposing enemy
* One card right from opposing enemy The attacks are all independent, thus the calculation of final effect depends on individual victim cards. For example, a Dervish of Kulnar attacks, since it does not have Flying, it will not hit any flying units. Block will only protect from the individual defending unit. The reacting abilities like retaliate and death aura work as well.
- The Whirlwind design is not used by the Chaos Space Marine Traitor Legions, although the reasons behind this are unclear as the Whirlwind was used extensively by all the Space Marine Legions during the Great Crusade and Horus Heresy eras. The Whirlwind is armed with a Whirlwind Multiple Missile Launcher that is placed on a rotating turret on the vehicle's dorsal surface that is capable of firing a number of different types of missile ordinance. Unlike the Imperial Guard, Space Marine Chapters do not rely on heavy artillery bombardments and rarely deploy artillery unless it is truly needed. Many times when Whirlwinds are deployed to the battlefield they will only ever deliver a brief yet highly effective barrage against enemy targets, after which the Space Marines will engage any enemy forc
- Casting Time: 1 action Range: 300 feet Components: V, M (a piece of straw) Duration: Concentration, up to 1 minute A whirlwind howls down to a point on the ground you specify. The whirlwind is a 10-foot-radius, 30-foot-high cylinder centered on that point. Until the spell ends, you can use your action to move the whirlwind up to 30 feet in any direction along the ground. The whirlwind sucks up any Medium or smaller objects that aren’t secured to anything and that aren’t worn or carried by anyone.
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