The marine's ballistic alloy combat shield grants more hit points, giving them more survivability against high-damage units. As long as the marine can survive a hit, a medivac dropship can quickly heal it. They are a crucial component of the MMM strategy, which is particularly effective against protoss zealot/stalker combo and massive zerg roach army. Large formations of marines can also easily counter void rays.
Attributes | Values |
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rdf:type | |
rdfs:label |
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rdfs:comment |
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Strength |
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Unit |
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collision |
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lataccel |
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armortype | |
lore |
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accel |
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Air |
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Hotkey |
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Cooldown |
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dbkwik:starcraft/p...iPageUsesTemplate |
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Range |
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Voice | |
Speed |
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Armor |
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min |
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Role |
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Game |
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Type |
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Caption |
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racecolor |
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Width |
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fgcolor |
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Ground |
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ProducedBy | |
Sight |
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HP |
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IMG |
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Time |
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Race |
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SC |
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Supply |
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decel |
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unitmakescore |
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unitkillscore |
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hpagmt |
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unitpriority |
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rangeagmt |
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strengthagmt |
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transportsize |
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catgame |
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abstract |
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