About: ActivatePortal   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The ActivatePortal() NWScript command tries to send a player character to a new server. That is, it is used to create a server portal.

AttributesValues
rdfs:label
  • ActivatePortal
rdfs:comment
  • The ActivatePortal() NWScript command tries to send a player character to a new server. That is, it is used to create a server portal.
  • function ActivatePortal (object oTarget, string sIPaddress="", string sPassword="", string sWaypointTag="", int bSeemless=FALSE) Try to send oTarget to a new server defined by sIPaddress. * oTarget: * sIPaddress: this can be numerical "192.168.0.84" or alphanumeric "www.bioware.com". It can also contain a port "192.168.0. * 84: 5121" or "www.bioware. * com: 5121"; if the port is not specified, it will default to 5121. - * sPassword: login password for the destination server - * sWaypointTag: if this is set, after portalling the character will be moved to this waypoint if it exists - * bSeamless: if this is set, the client wil not be prompted with the information window telling them about the server, and they will not be allowed to save a copy of their character if
param3desc
  • The password for the destination server.
dcterms:subject
param5desc
  • If this is set to TRUE, the player will not be prompted with the information window telling them about the server, nor will there be a chance to save a copy of their character .
param5default
  • FALSE
dbkwik:nwn2/proper...iPageUsesTemplate
returns
Name
  • ActivatePortal
param
  • object oTarget
  • int bSeemless
  • string sIPaddress
  • string sPassword
  • string sWaypointTag
param2default
  • ""
param2desc
  • 5121.0
param1desc
  • The player character object that will be sent.
param3default
  • ""
dbkwik:nwn/property/wikiPageUsesTemplate
param4desc
  • If this is set, the character will be moved to the waypoint with this tag after the character enters the new server .
param4default
  • ""
abstract
  • The ActivatePortal() NWScript command tries to send a player character to a new server. That is, it is used to create a server portal.
  • function ActivatePortal (object oTarget, string sIPaddress="", string sPassword="", string sWaypointTag="", int bSeemless=FALSE) Try to send oTarget to a new server defined by sIPaddress. * oTarget: * sIPaddress: this can be numerical "192.168.0.84" or alphanumeric "www.bioware.com". It can also contain a port "192.168.0. * 84: 5121" or "www.bioware. * com: 5121"; if the port is not specified, it will default to 5121. - * sPassword: login password for the destination server - * sWaypointTag: if this is set, after portalling the character will be moved to this waypoint if it exists - * bSeamless: if this is set, the client wil not be prompted with the information window telling them about the server, and they will not be allowed to save a copy of their character if they are using a local vault character. * Return type: void * Include file: nwscriptdefn
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