About: Cranny   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A cranny is a building that hides resources from attackers. At level 1 it hides 200 of each resource (300 for Gauls), and at level 10 it hides 2000 (again, 3000 for Gauls). It is advisable to build a Cranny before your Beginners Protection ends, upgrading it to cover the resources you normally hold, particularly overnight accumulation. If a player upgrades the village's Cranny to level 10, they can then build additional Crannies in that village. There is no limit in building second or third crannies.

AttributesValues
rdfs:label
  • Cranny
rdfs:comment
  • A cranny is a building that hides resources from attackers. At level 1 it hides 200 of each resource (300 for Gauls), and at level 10 it hides 2000 (again, 3000 for Gauls). It is advisable to build a Cranny before your Beginners Protection ends, upgrading it to cover the resources you normally hold, particularly overnight accumulation. If a player upgrades the village's Cranny to level 10, they can then build additional Crannies in that village. There is no limit in building second or third crannies.
dcterms:subject
abstract
  • A cranny is a building that hides resources from attackers. At level 1 it hides 200 of each resource (300 for Gauls), and at level 10 it hides 2000 (again, 3000 for Gauls). It is advisable to build a Cranny before your Beginners Protection ends, upgrading it to cover the resources you normally hold, particularly overnight accumulation. If a player upgrades the village's Cranny to level 10, they can then build additional Crannies in that village. There is no limit in building second or third crannies. The Cranny is hidden and therefore cannot be targeted by catapults. It can only be destroyed if the attacker chose to target a random building. Only then, there's a chance the Cranny would be hit.
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