About: Shadowcaster   Sponge Permalink

An Entity of Type : dbkwik:resource/sRQxzhEkEvMka1hWm7aRVg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Two versions of the game exist: the original game was released on eight floppy discs, and an enhanced version on CD-ROM was published on the following year, featuring two additional levels with a few new enemies, remade intro and endgame movies, and cutscenes with voice-acting inserted throughout the game to replace text-box exposition. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon.

AttributesValues
rdf:type
rdfs:label
  • Shadowcaster
  • Shadowcaster
rdfs:comment
  • Shadowcaster ist ein früher Ego-Shooter und Computer-Rollenspiel in 3D-Optik, das 1993 von Raven Software für MS-DOS-Computer entwickelt wurde. Die Game-Engine war ein früher Prototyp der Doom-Engine.
  • Two versions of the game exist: the original game was released on eight floppy discs, and an enhanced version on CD-ROM was published on the following year, featuring two additional levels with a few new enemies, remade intro and endgame movies, and cutscenes with voice-acting inserted throughout the game to replace text-box exposition. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon.
sameAs
Alignment
  • Any
dcterms:subject
foaf:homepage
coverillustrator
  • (N/A)
nextbookp
  • (N/A)
prevbookp
  • (N/A)
dbkwik:resource/HGqAI87LVg99CYsfYeBO6Q==
  • Tastatur und Maus
Sprache
  • englisch
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dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:spiele/prop...iPageUsesTemplate
Authors
Name
  • Shadowcaster
Genre
dbkwik:resource/76Kr7pSVJezydG2wcNvvbw==
dbkwik:doom/proper...iPageUsesTemplate
References
  • 533(xsd:integer)
Illustrator
  • (N/A)
Release
  • 1993(xsd:integer)
Engine
  • Prototyp von Doom
Titel
  • Shadowcaster
Source
  • Tome of Magic p.111
Year
  • 2008(xsd:integer)
Designer
  • Steve Raffel, Brian Raffel, Steve Coallier
Location
dbkwik:resource/-Pazm90IppZ_l63uop9knw==
Entwickler
Verleger
dbkwik:resource/nXy8CiOPsNNdg1C4iMPv7A==
  • 53(xsd:double)
dbkwik:resource/CsK_tE65D2MCHfYHwZUlpQ==
  • 8038633(xsd:integer)
abstract
  • Two versions of the game exist: the original game was released on eight floppy discs, and an enhanced version on CD-ROM was published on the following year, featuring two additional levels with a few new enemies, remade intro and endgame movies, and cutscenes with voice-acting inserted throughout the game to replace text-box exposition. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon. The game utilized a hybrid game engine that was created by John Carmack as a successor of the Wolfenstein 3-D technology and the predecessor of the Doom engine.
  • Shadowcaster ist ein früher Ego-Shooter und Computer-Rollenspiel in 3D-Optik, das 1993 von Raven Software für MS-DOS-Computer entwickelt wurde. Die Game-Engine war ein früher Prototyp der Doom-Engine.
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