About: Pulling   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The time and actions occuring between the moment the mob is aggroed and the time it reaches its destination are collectively known as the pull. A player who executes a pull is known as a puller. A pull that does not go according to plan, and puts one or more player characters in danger as a result, is known as a bad pull. Bad pulls often lead to wipes, and sometimes to training. Crowd control abilities and emergency abilities can make it easier to survive a bad pull. Pulling can be contrasted with fighting at spawn, the other most common tactic for initiating combat.

AttributesValues
rdfs:label
  • Pulling
rdfs:comment
  • The time and actions occuring between the moment the mob is aggroed and the time it reaches its destination are collectively known as the pull. A player who executes a pull is known as a puller. A pull that does not go according to plan, and puts one or more player characters in danger as a result, is known as a bad pull. Bad pulls often lead to wipes, and sometimes to training. Crowd control abilities and emergency abilities can make it easier to survive a bad pull. Pulling can be contrasted with fighting at spawn, the other most common tactic for initiating combat.
dcterms:subject
abstract
  • The time and actions occuring between the moment the mob is aggroed and the time it reaches its destination are collectively known as the pull. A player who executes a pull is known as a puller. A pull that does not go according to plan, and puts one or more player characters in danger as a result, is known as a bad pull. Bad pulls often lead to wipes, and sometimes to training. Crowd control abilities and emergency abilities can make it easier to survive a bad pull. Pulling can be contrasted with fighting at spawn, the other most common tactic for initiating combat.
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