The user can manipulate the elements via their emotions. When they are calm, the weather and sky will be clear, sunny and peaceful but when they are angry, violent storms can appear. Certain elements can be conjured with one's emotions. For example, anger/rage can bring out fire and electricity. They could make plants grow and flowers blossom when they are happy and calm. If skilled enough, the user can also become the elements based on their emotions. Users may also strengthen their control and the powers of the elements when feeling these emotions.
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| - Empathic Element Manipulation
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| - The user can manipulate the elements via their emotions. When they are calm, the weather and sky will be clear, sunny and peaceful but when they are angry, violent storms can appear. Certain elements can be conjured with one's emotions. For example, anger/rage can bring out fire and electricity. They could make plants grow and flowers blossom when they are happy and calm. If skilled enough, the user can also become the elements based on their emotions. Users may also strengthen their control and the powers of the elements when feeling these emotions.
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| - Control the elements via one's emotions
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| - Empathic Element Manipulation
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| - The user can manipulate the elements via their emotions. When they are calm, the weather and sky will be clear, sunny and peaceful but when they are angry, violent storms can appear. Certain elements can be conjured with one's emotions. For example, anger/rage can bring out fire and electricity. They could make plants grow and flowers blossom when they are happy and calm. If skilled enough, the user can also become the elements based on their emotions. Users may also strengthen their control and the powers of the elements when feeling these emotions.
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