About: Republic Defender   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

There are 16 types of turrets : * Blaster Turret * Particle Beam Turret * Thermal Grenade Turret * Energy Converter * Missile Turret * Repeating Blaster * Energy Generator * Air Turret * Mortar Cannon * Power Surger * Ion Cannon * Turbolaser Battery * Gravity Generator * Deactivator * ARC Trooper Bunker * Ion Repeater * Green: Rank 1 * Blue: Rank 2 * Yellow: Rank 3 * Purple: Rank 4 (Unlocked in Mustafar) * Red: Rank 5 (Unlocked in Christophsis)

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  • Republic Defender
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  • There are 16 types of turrets : * Blaster Turret * Particle Beam Turret * Thermal Grenade Turret * Energy Converter * Missile Turret * Repeating Blaster * Energy Generator * Air Turret * Mortar Cannon * Power Surger * Ion Cannon * Turbolaser Battery * Gravity Generator * Deactivator * ARC Trooper Bunker * Ion Repeater * Green: Rank 1 * Blue: Rank 2 * Yellow: Rank 3 * Purple: Rank 4 (Unlocked in Mustafar) * Red: Rank 5 (Unlocked in Christophsis)
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abstract
  • There are 16 types of turrets : * Blaster Turret * Particle Beam Turret * Thermal Grenade Turret * Energy Converter * Missile Turret * Repeating Blaster * Energy Generator * Air Turret * Mortar Cannon * Power Surger * Ion Cannon * Turbolaser Battery * Gravity Generator * Deactivator * ARC Trooper Bunker * Ion Repeater Each turret has its strengths and weaknesses. If the player builds the right turret for the right job, their chances of success can greatly increase. All turrets are classified into three categories: Ground, Air, and "Does not Attack". Some turrets have a secondary category which may include Several or Shields which gives them an extra advantage in tight situations. Some of the more powerful turrets that are unlocked later in the game cost more energy to make. Players also have the ability to upgrade turrets, increasing their stats with every upgrade. Turrets follow a color coded upgrading system. Note that when turrets reach rank 3 and 5 their overall appearance and, in rare cases, abilities change. * Green: Rank 1 * Blue: Rank 2 * Yellow: Rank 3 * Purple: Rank 4 (Unlocked in Mustafar) * Red: Rank 5 (Unlocked in Christophsis) The more upgrades a turret receives, the more energy will be required to spend. Players can also sell turrets in return for energy. The more the turret to be sold is upgraded, the more energy will be received in return.
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