About: Splinter Cell: Conviction   Sponge Permalink

An Entity of Type : dbkwik:resource/acCm3SYptDyoxnsR32zOUQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This week, Zero Punctuation reviews Splinter Cell: Conviction.

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rdfs:label
  • Splinter Cell: Conviction
rdfs:comment
  • This week, Zero Punctuation reviews Splinter Cell: Conviction.
  • Splinter Cell: Conviction is the fifth installment in the Splinter Cell video game series. The game was developed by Ubisoft Montreal. It was originally scheduled for release on November 16, 2007, but had been the subject of several delays. On the 29th of April 2009 it was revealed in Ubisoft's fiscal report that Splinter Cell: Conviction will be released before Christmas 2009. After even more push-backs it had officially was released that the game would come out April 13th, 2010. Unlike other Splinter Cell titles, Conviction was only released for the Xbox 360 and Microsoft Windows. While the main release was for those two operating systems, a secondary version of the game was created for the iPhone OS.
Length
  • 307.0
dcterms:subject
Number
  • 144(xsd:integer)
Date
  • 2010-05-05(xsd:date)
YouTube
Platform
  • Microsoft Windows
  • Xbox 360
Series
Status
  • Post-Release Conviction Timer
Release Date
  • 2010-04-13(xsd:date)
  • 2010-04-16(xsd:date)
  • --04-30
  • --04-27
Name
  • Splinter Cell: Conviction
Genre
  • Stealth, Action
Type
  • Video Game
extra punctuation
dbkwik:tomclancy/p...iPageUsesTemplate
dbkwik:zeropunctua...iPageUsesTemplate
escapist
Developer
Publisher
reviewed
  • Tom Clancy's Splinter Cell: Conviction
abstract
  • This week, Zero Punctuation reviews Splinter Cell: Conviction.
  • Splinter Cell: Conviction is the fifth installment in the Splinter Cell video game series. The game was developed by Ubisoft Montreal. It was originally scheduled for release on November 16, 2007, but had been the subject of several delays. On the 29th of April 2009 it was revealed in Ubisoft's fiscal report that Splinter Cell: Conviction will be released before Christmas 2009. After even more push-backs it had officially was released that the game would come out April 13th, 2010. Unlike other Splinter Cell titles, Conviction was only released for the Xbox 360 and Microsoft Windows. While the main release was for those two operating systems, a secondary version of the game was created for the iPhone OS. Conviction uses the new LEAD video game engine which is basically a "heavily modified" version of Unreal Engine 2.5 (the engine used for Splinter Cell: Double Agent). The game was designed by Maxime BĂ©land (game designer for Rainbow Six: Vegas) and features single player, cooperative and multiplayer game modes.
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