Description
Metadata
Settings
owl:sameAs
Inference Rule:
b3s
b3sifp
facets
http://www.w3.org/2002/07/owl#
ldp
oplweb
skos-trans
virtrdf-label
None
About:
dbkwik:resource/OlFejDUHyliKGzq672g_Ug==
Sponge
Permalink
An Entity of Type :
dbkwik:resource/LQq-4bz78SU_E52GprHkHg==
, within Data Space :
134.155.108.49:8890
associated with source
dataset(s)
Type:
Kreatur
New Facets Session with This Class
Attributes
Values
rdf:type
Kreatur
rdfs:label
Automatisierter Geschützturm (Fallout 3)
rdfs:comment
Automatisierte Geschütztürme sind robotische Waffensysteme in Fallout 3.
Level
2
(xsd:integer)
3
(xsd:integer)
5
(xsd:integer)
7
(xsd:integer)
9
(xsd:integer)
10
(xsd:integer)
20
(xsd:integer)
25
(xsd:integer)
30
(xsd:integer)
Attack
Laser
Melee
Laser fire
Turret gun
dcterms:subject
dbkwik:resource/ooEAgwOE2AUfnRzSShTh6Q==
dbkwik:resource/zoTCzjP9ueyjJkl62pqMFA==
Aggression
0
(xsd:integer)
2
(xsd:integer)
dbkwik:de.fallout/...iPageUsesTemplate
dbkwik:resource/0hzvEznUmzWtL4uJhC4fHw==
dbkwik:resource/664Dw38lpHwZKFUbRLx27A==
dbkwik:resource/rtcd5ySkcwMnLm1C9H4lyA==
dbkwik:resource/s9qjhd4iA9usvKvZwcINJw==
dbkwik:resource/dAZI8CwzPgfdrVapoLJJng==
dbkwik:resource/Ct5bRMvTHv9dmdWmZ1ZgKA==
dbkwik:resource/K0KytKUrq6dtgdmfCDfleg==
dbkwik:resource/BPffO6gCu_XXZRvbc41Feg==
dbkwik:resource/QY59cvyAe9Otx1mT9eFGuA==
dbkwik:resource/rCbu2nJVT9JovkVwyYrgUw==
dbkwik:resource/p5wIy-ufAMH8xqO5bq1ZiQ==
dbkwik:resource/rHkfKkUBnl3eTXjwykeDxw==
DR
0
(xsd:integer)
Name
Mark I turret
Mark II turret
Mark III turret
Mark IV turret
Mark V turret
Mark VI turret
Mark VII turret
Mark VIII turret
Turret
perception
10
(xsd:integer)
Ability
Radiation resist. 100%
Poison resist. 100%
Items
* 5.56mm round
* Alien power module
* Alien power modules
* Energy cells
assistance
0
(xsd:integer)
HP
40
(xsd:integer)
50
(xsd:integer)
60
(xsd:integer)
75
(xsd:integer)
100
(xsd:integer)
150
(xsd:integer)
200
(xsd:integer)
300
(xsd:integer)
400
(xsd:integer)
600
(xsd:integer)
10000
(xsd:integer)
confidence
4
(xsd:integer)
abstract
Automatisierte Geschütztürme sind robotische Waffensysteme in Fallout 3.
is
articles
of
dbkwik:resource/9vgcTKjzwhXcBFgHBmiZhQ==
is
dbkwik:resource/1tFd-JzmFGnk5S9Nl7wJFQ==
of
dbkwik:resource/6DM3bXTaQxnGMam7oRGj1g==
dbkwik:resource/BX8rXgdTMmwaaeIL24VjDA==
Fort Constantine
dbkwik:resource/hnJdOnJGQIQwhNEXsziqrQ==
dbkwik:resource/ymMSfFqzoq7Yv9VHpikzuQ==
dbkwik:resource/gpVvhqy39YkhNxfoGrLPng==
dbkwik:resource/OufCW6a1KNtQRjfGlAT3SQ==
dbkwik:resource/yJfXqLF25lXlfbymp371dQ==
Alternative Linked Data Views:
ODE
Raw Data in:
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) | OData (
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) | Microdata (
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