Andrew joined the animation industry in 1989 and began animating on TV series "Beetlejuice". He later joined Mainframe Entertainment Inc., on ReBoot's first season pre-production as an animator. While at Mainframe, Andrew also worked on other productions such as "Beast Wars: Transformers" (1996). He also helped develop the IMAX 3D film "ReBoot: The Ride - Journey Into Chaos" in 1997 and returned to produce the CGI series' third season.
Andrew joined the animation industry in 1989 and began animating on TV series "Beetlejuice". He later joined Mainframe Entertainment Inc., on ReBoot's first season pre-production as an animator. While at Mainframe, Andrew also worked on other productions such as "Beast Wars: Transformers" (1996). He also helped develop the IMAX 3D film "ReBoot: The Ride - Journey Into Chaos" in 1997 and returned to produce the CGI series' third season. After leaving the studio Andrew entered the film industry as a character animator to work on feature-length CG pictures including "Galaxy Quest" (1999); "Star Wars: Episode I - The Phantom Menace" (1999); "Space Cowboys" (2000); "Star Wars: Episode II - Attack of the Clones" (2002); "Star Wars: Bounty Hunter" (2002) and "Hulk" (2003). Andrew later became animator for IDT Entertainment's Dan Krech Production "Everyone's Hero" in 2006 (Toronto) before joining the animation lead as Assistant Animation Director/Series Director at Walt Disney Studios' Complete Pandemonium, Core Technologies (C.O.R.E.) for their Feature picture "The Wild". As of 2008 he is presently the Lead Animator at CORE Digital Pictures.