Universal began providing development kits to game developers for its own video game console codenamed "Neptune Odyssey" as early as September 1998. The console was announced as the Universal Odyssey at a press conference in North America in 1999. Universal unveiled its software lineup for the sixth-generation console at E3 2000, focusing on 13 launch titles that included Grand Theft Auto: Geoshea Edition, Frantic Mayhem Royale, Furryous, and Rayman 2: The Great Escape. Several titles that were originally scheduled to launch with the console were delayed.
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| - Universal began providing development kits to game developers for its own video game console codenamed "Neptune Odyssey" as early as September 1998. The console was announced as the Universal Odyssey at a press conference in North America in 1999. Universal unveiled its software lineup for the sixth-generation console at E3 2000, focusing on 13 launch titles that included Grand Theft Auto: Geoshea Edition, Frantic Mayhem Royale, Furryous, and Rayman 2: The Great Escape. Several titles that were originally scheduled to launch with the console were delayed.
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Generation
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Storage
| - Universal Odyssey Memory Card and Universal Odyssey Hard Drive
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Caption
| - Universal Odyssey with controller model 1
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CPU
| - Motorola 68000 and Zilog Z80
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Successor
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topgame
| - Grand Theft Auto: Geoshea Edition, 5.2 million
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onlineservice
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abstract
| - Universal began providing development kits to game developers for its own video game console codenamed "Neptune Odyssey" as early as September 1998. The console was announced as the Universal Odyssey at a press conference in North America in 1999. Universal unveiled its software lineup for the sixth-generation console at E3 2000, focusing on 13 launch titles that included Grand Theft Auto: Geoshea Edition, Frantic Mayhem Royale, Furryous, and Rayman 2: The Great Escape. Several titles that were originally scheduled to launch with the console were delayed.
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