abstract
| - Quests levels 60-69, forums At the end of these levels, level 68 and level 69 have only a small handful of quests between them, not even close to enough to gain a full level of experience. Players should plan ahead and level up to level 70 before the quests run out. These levels feature prominently, quests in the Earthguard lands, both in The Fissure (Shrine of the Immortals) and Snowdragon Heights (Galeroar Town and Forgotten Sanctuary), after a brief flurry of very lucrative Legend quests in King's Feast and Arrowhead Manor. The quests move on to the Black Mountain area (Tusk Town), southeast of King's Feast, by way of the Bamboo Village Chief, an unusual inventory-item-based quest. The 60s end with the Swamp of the Wraiths and the Village of the Dreaming Cloud. The Earthguard quests that used to be in the 40s levels have been bumped up to 60, and are offered to all players, since Eclipse. This is a very large number of quests, but players will not be likely to gain so much XP that they level out of range of some of the quests, as they are all available to be acquired and completed a full 10 levels after they are first offered, unlike earlier level quests in Silver Pool, Archosaur, Island of Misfortune, Swiftwind, Dragon Wilderness, and the Secret Frostcover Grounds plateau. From this point on, in fact, quests are offered for at least 10 levels, except for the Divine Emissary of Void kill quests. Because of the reshuffling of quest and monster levels attending the introduction of Celestial Vale, the quest in Tusk Town that points to Valley of Disaster is now offered at level 66, when the character is over halfway to Wraithgate. Nothing for it; the character will have to run a BH there, or fight their way solo through to Qinghua, Maker of Lightning
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