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| - Martin II was a male mouse of Redwall Abbey. He is the son of Mattimeo and Tess Churchmouse, the grandson of John Churchmouse, Mrs. Churchmouse, Matthias, and Cornflower, the great grandson of Mr. Fieldmouse and Mrs. Fieldmouse, and the nephew of Tim Churchmouse. Martin was named for the original Martin the Warrior and took up his father's mantle as the Abbey Warrior. He was known for being wise, and one season assisted Guosim shrews in dealing with a group of robber foxes. Martin was also the only known creature who was able to resist the hypnotic stare of Ublaz Mad Eyes.
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abstract
| - Martin II was a male mouse of Redwall Abbey. He is the son of Mattimeo and Tess Churchmouse, the grandson of John Churchmouse, Mrs. Churchmouse, Matthias, and Cornflower, the great grandson of Mr. Fieldmouse and Mrs. Fieldmouse, and the nephew of Tim Churchmouse. Martin was named for the original Martin the Warrior and took up his father's mantle as the Abbey Warrior. He was known for being wise, and one season assisted Guosim shrews in dealing with a group of robber foxes. Martin was also the only known creature who was able to resist the hypnotic stare of Ublaz Mad Eyes. Martin helped to track the captors of Abbot Durral through Mossflower Woods, and then sailed across the western sea in the Freebeast to Sampetra, along with Grath Longfletch, Clecky, Viola Bankvole, Plogg, Welko and Inbar Trueflight, the latter whom they picked up on Ruddaring. He cornered Ublaz alone in his palace and had a swordfight with him there, intent on defeating him. However, the pine marten stepped on a poisonous coral snake and was fatally bitten. Martin then avenged the family of Longfletch, making sure that the last thing that Ublaz heard was "Holt Lutra!". Martin traveled back to Redwall with Durral and the others. He did not leave any known descendants, but trained Arven to succeed him as Abbey Warrior.
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