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| - A massive pachyderm characterized by a mossy carapace equipped with spiny outgrowths. Its thick skin and impressive array of defensive horns on its head make it a difficult prey for even the keenest carnivore. Thus secure in its armor, the Arma may be found grazing in herds peacefully all over Atys beside the most aggressive predators on Atys. Only excessive harassment will provoke its wrath.
- [[Category:Breath of Fire: Dragon Quarter s|Arma]][[Category:Breath of Fire: Dragon Quarter |Arma]][[Category:Breath of Fire: Dragon Quarter Residents|Arma]][[Category:Breath of Fire |Arma]][[Category:Breath of Fire II |Arma]][[Category:Breath of Fire III |Arma]][[Category:Breath of Fire IV |Arma]][[Category:Breath of Fire: Dragon Quarter |Arma]] Arma is a character found in Breath of Fire: Dragon Quarter.
- [[Archivo:ToniM4.JPG|thumb|200px|Toni Cipriani con una M4.]] Las Armas junto con los automóviles son elementos esenciales en la Saga Grand Theft Auto, ya que permiten "sobrevivir" y ganar las misiones en el juego. Hay distintos tipos de armas, las cuales tienen distintas aplicaciones y características especiales que pueden ser útiles en algunos momentos. También hay distintos tipos de combate en los cuales unas armas pueden ser usadas(GTA: SA en adelante) [[Archivo:MinigunLCS.JPG|thumb|200px|Toni Cipriani con una Minigun.]]
- Chercher "arma" sur dicod'Òc (dictionnaires en ligne sur le site du Congrès permanent de la lenga occitana)
- arma
- ARMA are the mechanized anthropomorphic fighting machines created by human corporations, but based on the inter-dimensional technology provided from Dr. Kizaki's world. Arguably, the most advanced ARMA are those belonging to KATO-KIKAN. There are also specialized ARMA piloted by the Brigade Captains of KATO-KIKAN. However, the standard Arma is outclassed by the new Jinrai units manufactured by Kiriyama Heavy Industries.
- Esistono varie categorie di armi: spade, asce, martelli, scudi, lance, pugnali, falci, bastoni, bacchette e focus. Tutte quante, per essere usate, richiedono un certo punteggio di un preciso attributo. Possono, comunque, essere impugnate da qualsiasi classe, non fornendo però, in caso il requisito non sia soddisfatto, il loro massimo potere.
- Nombre: Arma Tipo: Imagen:Normal.jpg Nivel: 6 Ataque: 2 - 4 Defensa: 8 Absorción: 0 Experiencia: 90 Ubicación: Jardín de Libertad, Bosque de Bambú Notas: Ninguna.
- Arma, known as Alma (アルマ Aruma) in Japan, is an antagonist from Demon's Crest. Arma was born after the war of the Crests with rare attributes. Being a relatively young demon with thriving vigor and blessed with strong wings and innate magic, he caught the eye of Phalanx, who added him as aide to his mercenary troops. Arma achieved exceptional success in a short period of time, and was soon honored by Phalanx with the position of general and regarded as one of the strongest demons in the Demon Realm, being often compared with the red demon Firebrand. Due to his high pride, he desires to confront the crimson demon.
- Arma was discoverd by a king called Byran Hema. He was originally from a world called Empieral. Arma was discoverd in the year of 1432AC. Bryan the king was a Goblin King so when he left so did the goblins. So then the world became more tecnologized then it should have and in such a small time. The first race to settle down was the Trolls. They were not the most tecnologized ever but they were able to grow there own food and hunt unlike a lot of races. Most races just bought their food and things like that. The Trolls were more of the herbalist and nature type of races. The dwarfs, goblins and gnomes were the most hi-tec races on arma. Not many races would be able to defeat them you would have to be a strong village or town to survive an attack from them since they were united. They could
- As Arma, they gained a completely Near-Human body. Due to their red and pink skin, many people believed them to be almost Zeltron. Because, they appeared to be so Near-Human, they were believed to be a Near-Human species but this was not the case. Their most distinctive physical trait were their skeletal growths that were located somewhere on their bodies. They normally took the shape of spikes that grew directly from their skeletl system. They also carried remnants of their Armadura shell on their bodies normally located on their arms, hands, shoulders, and even their backs and faces. Despite their appearence, they were not armor and could not be removed since the shell fragments binded themselves with the skeletal system as they became Arma.
- Un arma es el elemento utilizado por el jugador para atacar a los oponentes. Se muestra en pantalla como parte del cuerpo del personaje del jugador para simular una perspectiva de primera persona. En Doom, es el aspecto principal de la acción del juego.
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